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Game Suggestions Thread!

09-14-2015, 03:14 PM
#11
Joined: Sep 2014
Location: the hell you lookin at keep scrolling
Posts: 232
Eyy rob i had an idea for a variable system. Basically there could be a trigger that modifies a variable, and other triggers could have an option where a variable must have a certain value in order for it to work. Also absolute numbers in move triggers would be useful.
09-14-2015, 03:15 PM
#12
Joined: Aug 2015
Location: I am the person behind the person in front of you ( ͡ ͜ʖ ͡)
Posts: 161
Quote:
Originally Posted by RobTopGames View Post
Will try to add more triggers in the next update. Making any objects pulse to the music is a pretty easy fix, just need to make sure it doesnt get too crazy

Also anti-cheat is in the works, but needs more testing
Add size trigger RobTroll!

Latest Achievement:
Actually completing a level I'm making.


09-14-2015, 03:21 PM
#13
Joined: Jul 2015
Location: Your head
Posts: 81
Send a message via Skype™ to GD Samuk
Something that makes unknown good creators more known
09-14-2015, 03:50 PM
#14
Joined: Jun 2015
Location: On your heart ( ͡ ͜ʖ ͡)
Posts: 108
There would be a counter that tells how many time you have spent on a level

Lord Apple plz release updates
09-14-2015, 03:51 PM
#15
Joined: Jun 2015
Location: On your heart ( ͡ ͜ʖ ͡)
Posts: 108
Quote:
Originally Posted by DrPylos View Post
Add size trigger RobTroll!
And rotation trigger

Post 100. I'm now senior

Lord Apple plz release updates
09-14-2015, 03:56 PM
#16
Joined: Apr 2015
Location: Spain
Posts: 451
Editor ideas:

1. An option that you can select all objects from an specific type of objects (all orbs, all monsters...)
2. An option that you select an object and you can replace it for another one.

An example of how these ideas are useful:

1) Select 1 kind of block
2) Use the first option in order to select all the specific blocks
3) Replace them with another blocks


Why must I have a signature?
09-14-2015, 04:26 PM
#17
Player layers

Its like :base player layer is on mid layer;you can change to other layers. For example,the player starts on mid layer,but you will die if you keep on it,because mid layer has a 4x spike,so you change to the top layer,because the bot layer have 4x spikes,too (I know that its TOO hard to make,but is a Amazing idea,no?)

I (really) hope that you,TopRob,add it on 2.(?)!
09-14-2015, 04:28 PM
#18
Quote:
Originally Posted by desoxicolico View Post
Editor ideas:

1. An option that you can select all objects from an specific type of objects (all orbs, all monsters...)
2. An option that you select an object and you can replace it for another one.

An example of how these ideas are useful:

1) Select 1 kind of block
2) Use the first option in order to select all the specific blocks
3) Replace them with another blocks

I already thinked on it, its a useful feature

RUBRUB ADD IT PLS!!!!!!!!!!!
09-14-2015, 04:55 PM
#19
Maybe in 3.0 ( ͡ ͜ʖ ͡)

Drawable objects with a pencil in the game (like Photoshop) or maybe it is too complicated?
09-14-2015, 05:43 PM
#20
Joined: Aug 2015
Location: PREEEEEEEEEESENT
Posts: 255
Quote:
Originally Posted by BlastITA View Post
Drawable objects with a pencil in the game (like Photoshop) or maybe it is too complicated?
The problem with that is that the only way to get featured would be to be a good artist. Not everybody is, so some decent creators may never be able to shine. (And, also bad from a time standpoint.)

Name Change pending, will change my name once it changes in game.