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  #161  
Old 09-10-2014, 10:56 AM
ste86uk ste86uk is offline
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Join Date: May 2012
Posts: 1,898
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That's ok life always gets in the way and I know that you've worked hard on the game and want to get it out so I know you'll be trying.

An endless mode to play after the story in a update sounds like a good idea. The story mode is sounding really good and you can never have too much of a good thing. Like with Castle Doombad I just wanted more!
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  #162  
Old 09-11-2014, 01:11 PM
Rebusmind Rebusmind is offline
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Join Date: Jan 2014
Location: Berlin, Germany
Posts: 62
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I've finished the caravan this week, which was the last thing stopping me from balancing the game. So now I've got everything influencing the difficulty (enemies, bosses, status effects, currency flow, etc.) in the game and I will start balancing next week.

Here's a little walkthrough for the caravan. The background and some assets are still placeholders.

Merchant - Here you buy new equipment (weapons and armor)
Trainer - Here you can upgrade your abilities, which will increase some of its properties (like the speed of your dog)
Enchantress - The enchantress can - well - enchant your weapons and armor, so that they deal or prevent status effects with a certain propability
Bank - Here you can deposit your jewels, so that you don't lose them should you die in a level




Also don't forget that you can still sign up for the beta test of SwapQuest. Due to some personal matters it will be a bit later than I wanted it to be, but hopefully it will start at the end of September.

You can sign up here.

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  #163  
Old 09-13-2014, 09:35 PM
Alan-C Alan-C is offline
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Join Date: Jun 2014
Posts: 106
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Beta sign-up complete!
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  #164  
Old 09-15-2014, 12:58 PM
Happybyte Happybyte is offline
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Join Date: Mar 2011
Posts: 404
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Nice art - we'll keep eye on it.
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