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  #31  
Old 05-29-2014, 04:42 PM
Darth Nihilus Darth Nihilus is offline
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Looks amazing, my only real minor gripe is that the player looks like a lego, everything else I love.
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  #32  
Old 06-03-2014, 01:45 PM
CastlePixel CastlePixel is offline
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Location: Pittsburgh & Toronto
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Quote:
Originally Posted by arrow123 View Post
Are you planning on doing any beta testing, and if so, would it involve ipod 5s?
Yes we are! Whenever we get down to beta testing Rex, we'll probably send out some Testflight invites. If you're interested, shoot me a msg or leave a post on this board.

Quote:
Originally Posted by Qwertz555 View Post
On a gut level i'd say there won't be a public testing, but if there is, i also would like to "sacrifice" myself with greatest pleasure.
I am very, very looking forward to your game !

Have you already decided about the pricing model ?
(I'd gladly pay the five bucks...or whatever)
Thanks! We haven't settled on a price yet for the ipad version.




Quote:
Originally Posted by Aventador View Post
My only real concern are controls as game has options like teleportation and such, that and jumping around spikes needs really precise timing and responsive controls.
All of the iOS development time is going to be put into controls and extra touch features for Rex. We're already trying out different control schemes and other little features that make playing on iOS devices a lot of fun. During beta testings we'll let users flip between different control layouts and see which one people prefer.

Quote:
Originally Posted by Darth Nihilus View Post
Looks amazing, my only real minor gripe is that the player looks like a lego, everything else I love.
Thanks! Legos were my fav as a kid!! The skin tone and eyes of the character make me think Lego (and a little Simpsons) but the body proportions are classic 2 heads (charlie brown, southpark). Lego chararacters have about a 3 head proportion.


New gif from one of the cutscenes
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  #33  
Old 06-04-2014, 10:51 PM
FatherT!m3_22 FatherT!m3_22 is offline
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How can we beta test your game?
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  #34  
Old 06-05-2014, 06:23 PM
CastlePixel CastlePixel is offline
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Join Date: Apr 2014
Location: Pittsburgh & Toronto
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Quote:
Originally Posted by FatherT!m3_22 View Post
How can we beta test your game?
I'll post something when we get closer to releasing on the boards. I can't remember how many users we can add to test flight but we might have to be selective.
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  #35  
Old 06-05-2014, 07:26 PM
coolpepper43 coolpepper43 is offline
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iPad mini 2, iOS 7.x
 
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I wish I could make a time machine to play this. This game is my most anticipated game that I know that is coming out. I hope it was coming out next week because I'm dying to play this. Those gifs are just gorgeous and insane.
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  #36  
Old 06-06-2014, 04:41 PM
CastlePixel CastlePixel is offline
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Quote:
Originally Posted by coolpepper43 View Post
I wish I could make a time machine to play this. This game is my most anticipated game that I know that is coming out. I hope it was coming out next week because I'm dying to play this. Those gifs are just gorgeous and insane.


Haha, thanks coolpepper! We're extremely close to entering the playtesting phase for the PC version. After we get that out of the way iOS will be close to follow.
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  #37  
Old 06-09-2014, 10:05 PM
CastlePixel CastlePixel is offline
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New screenshot of Lt. Tech Tyler's Quarters.

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  #38  
Old 07-02-2014, 03:13 AM
coolpepper43 coolpepper43 is offline
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Any new news on this game? I'm dieing in anticipation.
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  #39  
Old 07-02-2014, 08:18 AM
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rocket5tim rocket5tim is offline
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iPhone 5, iOS 6.x
 
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Location: Toronto Canada
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I was lucky enough to play this game a while back on PC, it's really fun and beautifully crafted! I didn't realized it was coming to iOS! I'd be interested in beta testing the iOS version when you're ready.
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