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07-03-2014, 11:30 AM
#11
Quote:
Originally Posted by Happybyte View Post
Thanks, guys! We'll add pause and more thing with the upcoming update. Also will put the GameCenter button to the starting menu too - now it only appears on the game over screen.
Good to know! One other thing....when you get a high score around 100 or so, it tends to be a bit daunting to start from one again. A suggestion might be to either add the option of various speeds, or a hard mode.
Or, perhaps you could change the scoring system from number of crates dropped to points based on speed and accuracy of the drops as well to encourage trying to beat your high score by being as quick and straight-stacked as possible?

Just a thought. Also, does matching the fruit symbols in a row by chance do anything but get you more points? What if you allowed two or three rows of stacks on the truck bed and you could not only stack as high as possible but in the meantime try to match crate types at the same time?
07-04-2014, 07:49 AM
#12
Universal Gameplay
07-08-2014, 08:13 AM
#13
Joined: Mar 2011
Posts: 486
What's interesting a game that wasn't expected to have great results and without a lot of activity here now has over 500k users and is one of a few games this week who did it to the top #33 free by now - thanks all for supporting it
08-06-2014, 03:53 PM
#14
Joined: Mar 2011
Posts: 486
Updated the game a bit.

We collected your ideas from the comments and reviews and created new tower elements and fab power-ups - just like you asked.

Thanks to all the 1.5M our players =)