Originally Posted by Royce
I guarantee you this is the situation. They are only making money from the freemium version. In order to keep a premium version on the AppStore, they have to charge exorbitantly for it so that people spending 30 bucks on IAP in the freemium version don't have a cheaper alternative. Hey it's better than no premium version at all, as long as this version is completely IAP-free. I wish more devs would offer expensive premium versions of apps.
Yeah i getcha. Does kinda make sense but still seems a bit bizarre. As you say it must be making good money freemium but not the paid version.
Thats whats so crazy about freemium, people wait for sales when a games 2.99 or so as they dont want to fork out 2.99, but if a games free they then seem to spend a lot more on IAP's when a premium priced game of 2.99/3.99 (with no iaps) they seem to avoid. Bizarre