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#211
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Hi Schplurg! I really love your original Daredevil Dave and i still have it on my touch 5 and it does bring back memories with my old device
. Well, I was wondering when will you release DD2? I'm very excited to buy this game and i just can't wait! and, will you still include some levels from the original Daredevil Dave?
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#212
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Quote:
Daredevil Dave 2 will be released at the start of this summer, at the latest. I'm not normally good with projecting my own release dates, but this one is certain. Could be sooner. As for levels from the old game, are there any in particular that you would like to see? There will be levels similar to "House Of Pain", where Dave has no choice but to crash spectacularly for cash. That's a popular request (sorry Dave haha). I liked the helicopter jumps. I don't want to copy those but possibly something involving very fast spinning sharp blades, and other nasties! Dave will have some rescue missions of sorts. The jump in Dave #1 where he leaps into the bad guys hideout and blows it up - there will be some jumps along those lines (not the same though). Other jumps will (or may) include farms, canyons and mountainous terrain, stadium jumps with a lot more than just jumping over vehicles, and even a few side jobs as a movie stuntman. If anyone has any jump ideas, I'm listening! |
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#213
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How about one involving an amusement park?
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#214
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Bout time to hear something about this! You said this was gonna come out in 2011! So, two and a half years later to expect this? Wow, we'll see how this goes...
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#215
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An amusement park is on the table, but I haven't begun working on it yet. I would like to put several stunts into this level, just not sure what they would be yet. Something to do with a roller coaster maybe? Hehe.
I do have a jump that involves a Funhouse and evil zombie clowns, though it isn't part of an amusement park. That probably doesn't make sense but it will when you see it. Some other jumps: A Casino jump, sort of inspired by Evel Knievels famous jump/crash at Caesars Palace. The aforementioned zombie "jump", where Dave rides up a scary mountain road, splatting zombie clowns along the way, eventually finding and destroying their Funhouse. It's even weirder than it sounds. Various stadium and racetrack jumps. A farm. Jumps involving animals (not sharks this time). And some Hollywood stuntman gigs where Dave can make extra cash as well - a war movie, car chase scene. These stunts never turn out well for Dave, as he's pretty much being paid to get hurt. Release date: I know, I am the worst when it comes to my release dates. That's why I've been vague until now. I actually couldn't work on the game at all for quite some time. I think the first post in this thread still says 2011 That's probably not going to happen (call me crazy).Dave 2 will be released by start of summer - June anyways, at the latest. Things have already been set in motion and there is no turning back. At the same time, this leaves plenty of time to get the game the way I want it, not just "good enough for release". If I finish it earlier, that would be a bonus ![]() Seems like a long time but it will be worth it. The new Dave is much more complex than the original, both in graphics and gameplay. Anyways, as I said, Dave 2 is my full time gig. I build, I eat, I build again, I sleep - sometimes. I have no life right now other than designing this game, and I like it that way. We just got through recording Dave's voice and comments, screams, etc. That was hilarious! Thank you for the replies and ideas. Amusement park jump, hmmm, maybe I'll start that one next!
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#216
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I just tested Dave 2 on a 32gig iPod Touch 3rd Gen, and it ran very well, so there is still hope for some older devices! I believe the iPhone 3GS would be a comparable device...?
![]() For anyone interested, we just started adding some custom shaders to the game, so most of the posted screenshots are suddenly very much out of date. Also, by some unexplainable phenomenon (okay, I'm lame), the textures were only being imported into the game at half resolution! Gee, that explains a lot! I'll get some updated stuff up soon. I'd post more, but I went to the dentist today and I'm a bit out of commission now. I don't have nearly as high a tolerance for pain as Dave
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#217
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I'm just glad you're keeping us updated. Always good to know that a developer is dedicated to what he is doing.
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#218
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Hello folks!
Just wanted to let people know we're still alive here and working on Dave. I don't have much time to post at the moment, but I can say that the game has received a pretty big graphical overhaul. All the current screenshots are now obsolete (that's a good thing). I will post more very soon. There are some very cool and unique new "jumps" too, however I'm not ready to elaborate yet, mainly because I'm exhausted. ![]() Nice frame! If anyone is interested to see, this is a signed Evel Knievel photo that's about 35 years old I'm guessing. When I was about 10 years old I had a big EK poster in my room, with an address at the bottom. So I wrote a letter (that's like an email except handwritten on actual paper with a pen or pencil) to Evel one day, I can't remember what I said in the letter. A few months later I received this photo folded in an envelope. On it is written "To Mike, Happy Landings! Evel Knievel" It's faded badly but it's still legible. My Dad took me to a store to get it framed. I think there's some printed material on the back of it but I haven't taken it out of the frame yet. And ya, it deserves a new frame! It's one of my most prized possessions!
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