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#261
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Yeah... been wondering about the update too. It'd be great having some news on the matter.
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#262
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Sorry I've been slacking on the blog posts!
We did just post a video showing the update: http://www.youtube.com/watch?v=3l0R5ByzX7U That was a PS3 capture to test out our new, well, capture setup to get footage directly on systems instead of through screen-capturing, but the visuals/audio is valid for iOS as well! |
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#263
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Whoa. That's a huge price increase... $2.99-7.99? Is that right? Does that mean we can expect an update at midnight tonight?
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#264
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Hasn't happened. That IS quite a hike. I guess it's based around interest in the sequel, which seems to be getting more press than this ever did.
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#265
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Dammit had this game on my watchlist from the beginning but totally forgot about it, should have bought it from start.If they do a big update and keep this price range I don't think I will be getting it soon though.
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#266
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Bummer. I was hoping.
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#267
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Yeah, they must not be hoping to get many sales on iOS. I bet $7.99 is the price across all platforms when their new version of 8-bit and 32-bit DF comes out. It's just that this price will be hard to convince newcomers to swallow. I personally would pay twice as much, but its my cup of tea. But if it wasn't, then I can understand not wanting to buy it.
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#268
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$7.99 is the price for the PS3/PS Vita versions (think the functionality of Universal apps) through their subscription service; otherwise, it's $9.99. Finally released there yesterday, and I'll prolly nab it with a "cash"-back promotion from last month. Between it on home console and FF Dimensions on handheld, I should be good on classic-style JRPGing for a bit.
I'll still keep my eye out for an iOS sale, though, which leads to a question: Will (or have?) the PSN trophies be implemented in Game Center? |
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#269
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Quote:
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