Just wondering if I might be able to get some feedback on some music I'm working on for a 2D Brawler game I'm developing. I'll just post the music for the opening cinematic (Level 00) and the latest one I uploaded (Level 02). Hope you all like it! https://soundcloud.com/bunksteve/i-punch-your-face-level-00-wip https://soundcloud.com/bunksteve/i-punch-your-face-level-02 Thanks!
On the opening one -Drums at start were boring and too long -There was no/little bass lines to tie in with the drums making them feel disconnected -The key change at the end should of come way earlier because it was getting a little repetitive. -Needs to be mixed better (although I am not good at mixing so I can't really give advice about whats wrong. -Needs some change up in the drums, like double pace sections or something. It is very one paced. -The little tune was cool. The second one - I liked this one better, but it is more of a chill out type track - Again drums a little one paced - Stroll in the park I feel, fight for survival I don't feel at all. They seem like odd song selections for a brawler.
Actually, level 2 takes place in a park, so you aren't so far off. I should explain that the tone is pretty weird and humorous, so it may seem antithetical to a brawler, but it will fit. I swear! Also the earlier levels are way more "relaxed" than the later levels get, and the music will reflect that. Anyway, thanks for the other feedback. I know it's hard to judge outside of context of the game, so I appreciate you trying.
Song 1 is good, and yeah, the drums could be cut short if I do suggest anything. It could also do with just a bit more spicing up, and I do know its a WIP so I assume you'll be doing enough of that. Song 2 was extremely catchy and I immediately loved. No criticizing available for that one.
Appreciate the feedback. Re: Song 1: It's for an opening cinematic, so it might be tough to judge just on it's own merit. Hopefully the visuals/story will be distracting enough. But in my brain, each little sections contains a bit of the opening with the main title screen kicking in around the 2:00 minute mark with that main, full riff. As for song 2... well... hours and hours of Castle Crashers might have inspired that one. Thanks again!