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09-06-2017, 09:35 AM
#21
Quote:
Originally Posted by cymsdale View Post
It seems too tiny on phone, but the dialogs are messed up on iPad.
Some of the dialog screens are shifted slightly off screen (on both phone and iPad), but they shouldn't cut off any buttons or text that you need.

If they do, dialogs are draggable just in case .
09-06-2017, 09:36 AM
#22
@currymutton @duke

No problem, happy to help!

09-06-2017, 03:04 PM
#23
Joined: Apr 2015
Posts: 372
Quote:
Originally Posted by BrainGoodGames View Post
Should run just fine on iPad. I can look into some extra work for the universal tag if that's something people are interested in. Thanks for posting the thread currymutton.
Very interested in universal!
09-06-2017, 05:46 PM
#24
Joined: May 2013
Location: Nr Cairns Australia
Posts: 295
Quote:
Originally Posted by skoptic View Post
Very interested in universal!
Definitely, would love this in landscape 👍👍
09-06-2017, 07:04 PM
#25
Joined: Jan 2009
Posts: 2,254
Quote:
Originally Posted by BrainGoodGames View Post
Should run just fine on iPad. I can look into some extra work for the universal tag if that's something people are interested in. Thanks for posting the thread currymutton.
Brett, your games are cool, but wish this had been universal and playable in landscape.
09-06-2017, 07:20 PM
#26
Working on a universal build right now guys! Anybody have the game purchased and willing to test on an iPad? Shoot me an email at braingoodgames (at) gmail.com
09-06-2017, 07:28 PM
#27
Joined: Oct 2008
Posts: 4,430
Quote:
Originally Posted by BrainGoodGames View Post
Working on a universal build right now guys! Anybody have the game purchased and willing to test on an iPad? Shoot me an email at braingoodgames (at) gmail.com
Statement: Email sent. Hope I could help.

The Unofficial Touch Arcade's Captain Slow(TM)

“Honestly, I was never terribly good at games.” - Finch (PoI S2E16)
09-09-2017, 10:33 AM
#28
Amazing game, well done! The only thing that took a while to sink in was the turn order, but after a while I understood what was when going on.

I can play the game on my 12" ipad pro with no problems.
09-09-2017, 01:18 PM
#29
Joined: Apr 2010
Posts: 310
Quote:
Originally Posted by Pickman View Post
Amazing game, well done! The only thing that took a while to sink in was the turn order, but after a while I understood what was when going on.

I can play the game on my 12" ipad pro with no problems.
How's the graphic quality on the iPad Pro 12? Sharp? Fuzzy? Something in between?
09-10-2017, 01:08 PM
#30
It's crisp and sharp. I was worried when I read all the demands for universal, but to my surprise, I found it perfectly sharp and playable on the large screen.


Last edited by Pickman; 09-10-2017 at 02:05 PM.