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Plunder Pirates - Ex-Sony devs. and Ian Livingstone to bring new 3D RTS (Universal)

01-18-2014, 09:51 PM
Joined: Jun 2009
Location: UK
Posts: 923
Originally Posted by Grettir0 View Post
So your saying is that the game is clash of clans but you can explore with ships that take 30 minutes to move a short distance.
I'm not saying anything until I play it. You can't tell just from that journey time how it ties in to other mechanics but I admit it has suspicious potential hanging over it... we will see
01-20-2014, 12:40 AM
Joined: Sep 2013
Posts: 1,584
I play lots of games inspired by backyard monsters & totally love them all. They are usually free to play but it doesn't bother me at all. I like to support devs.

My friends play as well and usually don't pay at all. These types of games take patience and are extremely fun & addicting. They don't "require" you to spend money so not to sure why some people are bugging.

Free to play can be done right, doesn't mean it's bad. Look how popular strategy / fort games because. I legit love them lol

Can't wait for this!

The person above me is skeptical on the 30 minute boat ride. If I have to hop on every 30 minute to send my boat out for a "reward" that sounds pretty nice to me lol. I would love to be rewards every 30 minutes as a nice little "extra" in the game that's not required. Sounds legit

Kinda like assassins creed black flag. In your naval convoy you send boats out to different locations for certain lengths of time. When they return (if they're not destroyed in the process) you get rewarded. Love the idea

Last edited by Zeillusion; 01-20-2014 at 12:45 AM.
06-20-2014, 02:07 PM
Joined: Sep 2012
Posts: 178
Check gameplay video in HD

06-20-2014, 08:32 PM
Joined: May 2012
Posts: 3,168
There is a thread in the released section now.