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Soul Temple - Arcade/Action Game In A Cursed Aztec Temple

08-18-2017, 08:58 AM
#21
Joined: Aug 2013
Location: Lithuania
Posts: 114
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Searching far and wide through oceans of unknown, diving into deep depths of brainstorms, fighting the monsters of doubt, we've finally came back to you with the treasure we've sought: strong and shiny ideas for Soul Temple's themes! And inspired by this journey, we present you our first theme: PIRATES!



I don't know about you, guys, but we're super excited about them!
Themes will be available in the shop, so you'd better prepare to work for those diamonds to get them... or just buy them with real money, if you value your time too much

More themes coming soon!

Soul Temple team

Last edited by SneakyBox; 09-01-2017 at 07:37 AM. Reason: The original writter could not post at that time, so a back-up came. But the original post was too bad, so it needed change
09-01-2017, 07:15 AM
#22
Joined: Aug 2013
Location: Lithuania
Posts: 114
Send a message via Skype™ to SneakyBox
Publishers still haven't replied, but this does not stop our progress! This time we've "set our goals high" and sent our game into.... SPACE!



Marvelous, isn't it?
In the meantime, the programmer adds some finishing touches to ads integration

Next week we'll show another and probably the last (for a release version) theme for Soul Temple, so stay tuned

Last edited by SneakyBox; 09-01-2017 at 07:38 AM.
09-11-2017, 02:36 AM
#23
Joined: Aug 2013
Location: Lithuania
Posts: 114
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Mirror, mirror on the wall, who's the sweetest of them all?



The final theme for a release version has just came out Which one of those three you like best?
09-18-2017, 03:40 AM
#24
Joined: Aug 2013
Location: Lithuania
Posts: 114
Send a message via Skype™ to SneakyBox
Well, since you seem so indecisive about your favorite theme, we'll show a gif of every one of them

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Pirate theme
a call for adventure!




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Space theme
dazzling exploration across the galaxy




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Candy Land theme
the epitome of sweetness




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And with this, our project is coming to an end. Though there's still a big question lingering in our minds - should we wait for an answer from the publishers, or try to publish the game ourselves? What do you think about it?
10-06-2017, 10:29 AM
#25
Joined: Aug 2013
Location: Lithuania
Posts: 114
Send a message via Skype™ to SneakyBox
Waiting for publishers...

We're sorry for not posting any progress, but right now the project is in a complete standstill. The game is finished, but publishers still do not reply. We are searching for other options. Until this problem will be solved, we cannot move forward and release the game