The PSP2 has just been announced, and it's visuals are likely to be comparable to current gen consoles (especially on a small screen). So it got me thinking.. I always thought the DS was the more powerful system but now I'm not so sure.. in fact it probably is as it has to deliver a display across 2 screens, but there are some games coming out on the iPhone which look pretty phenomenal. For example, Samurai WotW, Keep Defender and Dungeon Hunter. It seems like the iPhone can handle a similar visual quality, but it does lack in terms of the amount of stuff going on (on screen) and the fidelity of the animations. Saying that, the 3GS is surely at least as powerful as the DS now? If not even more so.
iPhone 2G/3G and iPod 1G were already faster than DS, although only slightly faster. iPhone 3GS is better than DSi and PSP when using the new OpenGL shaders. Most developers and publishers want to sell games to all iDevices though so you don't see a lot of 3GS specific things. There are not a lot of DSi-only games yet either.
Rumor is rumor, not fact. Nothing has been confirmed. At all. Signs pointed to it being Sony, but remember that that the announcement from Imagination Technologies came before we all found out 3Gs would use SGX. Also, Nokia is a likely suspect as well. Signs pointing to Sony doesn't mean it is Sony. Nothing has been confirmed. Then you were wrong. ARM9 and ARM7 in no way are more powerful than the original iPhone and iPod touch (1st and 2nd gens) ARM11 + MBX-lite, let alone the 3Gs/touch 3rd "gen" ARM Cortex A8 + SGX (possibly 535). Note that same site points to that silly rumor of Nintendo going with Tegra. Not likely to happen. Nintendo's whole portable game system philosophy is keep costs to a bare minimum. Why play Sony's game when they've beat the hell out of Sony with the lower powered (by far) DS?
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In terms of the CPU and memory, 3GS is better than PSP but in terms of graphic card, 3GS is slightly worse than PSP. 3GS' PowerVR SGX has 28 million triangle per second but PSP has 33 million triangle per second http://www.hardcoreware.net/graphics-specs-compare-iphone-3gs-to-psp-to-ds/comment-page-1/#comment-7155
Gee, ain't that helpful. First Gen iDevices have 4x the processor and 1/2 a million more polygons a second than the DS.
So technically speaking, not concidering buttons and screen size and all that, you could emulate DS on the iPhone now?
No, it's far too slow to emulate. It's only slightly faster than the DS itself and emulating the multiple-CPU architecture, graphic hardware and sound hardware will require a lot of CPU power and a licensing agreement from Nintendo. It's easier to port the application.
No friggin way!!! Trust me I have a DS and re iPod touch is so much better in resolution, screen size, powerfulness and speed!
Yeah, the DS is far behind both the PSP and iPhone/iPod Touch in terms of graphics. I couldn't imagine games like F.A.S.T running on the DS and looking remotely the same.
I've spent a lot of money on DS games (of course I do my research and only buy the best), and in my collection of 60+ games, there is probably ~10 (if that) that have anywhere as deep content, good looking graphics, and spot-on controls as the DS game catelog. While there are a lot of games on the iPod that encompass one or two of those features, there aren't many that nail all three. Muscle just doesn't reflect the content. Also, the save systems on both PSP and DS whip Apple's butt.
You said it! Haha everything bad in the world is the Ds's fault... I channel all my hate into it. (haha jk. My DS at one point in time was NOT inanimate... The decepticons turned it against my family and it stabbed my mother to death with the sylus. ) That's why I hate it.