Originally Posted by Azethoth
Originally it was badly worded and everyone maxed at 10. Then they partly clarified it to 100 damage max. No idea if this is true max or max before scaling.
So radical damage increase from 1-10, then linear increase from 11+, either 100 per laser or 100 * damage upgrades.
Going from 10 to 36 OL was certainly noticeable around level 100. You could get clean kills of new groups again. Giants remained a problem.
We could probably do with more clarification because the actual implementation may not be as I imagine.
So, what's the official word on this? Is damage capped at 100 or 10 OLs. Any input from the Devs?