We never intended Glyph Quest
to be anything other than a little throw-away game. Sadly, what actually happened was that people seemed to quite like it.
As such, there appears to be a bit of a demand for a sequel, if only to fix the things that weren't quite up to spec in the original. With that in mind, here's a link to my blog
that should detail some of the thinking behind what we want to do next.
Feel free to comment or otherwise wade in with requests. Do bear in mind that there's still just the two and a half of us, so resources are still very tight indeed.