Cute monsters and a really integrated social mechanic will be the basis of Takeout Arcade's next game: Socialmon. A team is almost done with the prototype. And are polishing up UI and other things. We believe we have something innovative to bring to both the social gaming table as well as the monster pet table. It's not another farmville. Socialmon will be Takeout Arcade's 3rd offering after launching Dragon Siege & Medieval Carnival earlier this month.
How much difference does UI Make. UI effects market appeal & gameplay, here are a couple of our innitial ideas, guess which one we went with. Option A or Option B http://25.media.tumblr.com/ca1f8b784f272351490b5feaf2cbb98f/tumblr_mkmh6xcRqa1s6ltfwo2_1280.png We really want to keep the main gameplay mechanic under wraps for now, but there will be evolutions, and later you'll be able to battle & collect your socialmon. =0)
B? And thats cool. Will this aqquire consistant internet connection or will there be like a single player/online with your friends shtick? (Apologies if I am asking too much questions)
I appreciate the questions=) You will need internet to connect and compete with friends. But there will also be single player game play. I'm not a fan of always connected games, so i'll do what I can to ensure some offline gameplay.
That's awesome! To be honest, I feel that only only gaming takes away a but from the hardcore gamer. For example a time to go out and you just so happened to play the game offline . I really appreciate that I love taking games on the road.
Meet The Family! Meet the family! Here's a family portrait of the initial gang! What do you guys think?
Update! +PromoCard First of, what do you think of this borderless design of out promo trading cards, these cards provide some clues on too how to evolve certain monsters in the game. We're doing a limited game launch on the 21st of December. But there will be promocodes for our fans on touch arcade & other touchpoints. Stay tuned.
Agility! We fixed the typo! Thank you! And in the end we made 3 designs to be distributed at a local pokemon x&y launch events.
Please explain a bit regarding the gameplay, or even better, give us a picture. You mention it's a crossover of Virtual Pets and Clash of Clans. Need info!
How it works... He guys thanks for the questions, we storyboarded a video, and someone is coming over tomorrow to help us with that, we'll try to get that out soon. As to how the game works, you grow a virtual pet, primarily by posting on facebook. and where it's similar to clash of clans is you will eventually get to fight with your friends or other players. it's super light and casual. Can't wait to get it into your hands! Ming http://facebook.com/socialmonapp
A Sketch of an NPC Okay new thing, everytime I get 3 comments or questions i'll post some game art or a screen shot =0)
Evolution of an evolution game. Socialmon is about evolving your virtual pet through a series of story based choices, managing your energy and choosing between rewards from battles or being social. We tried to make a simple pick up and play game to while away hours minutes at the time. Through it's course socialmon evolved through various iterations. The lates of which will be available in selected markets this Christmas. Let us know where you're from if you'd like us to consider releasing early in your country!
Art looks cool and cute! I hope energy system is fair and there will be a way to get crystals/gems by looking videos or downloading apps or by another way. Im not rly a friend of those energy based games but after MonsterCrafter did good and fair job maybe you will do same