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The Virtual Reality (VR) thread!

05-23-2016, 09:10 PM
#21
Joined: Apr 2011
Posts: 357
Have an Oculus Rift cv1 on my desk. Awesome piece of tech. Favorite game is probably The Climb at the moment.
05-24-2016, 02:38 AM
#22
Joined: Mar 2013
Location: USA
Posts: 773
Interestingly enough all Rift exclusive games are now playable on the Vive due to a hack over the weekend and a botched patch by the Rift team.

05-27-2016, 07:49 PM
#23
Joined: Apr 2011
Posts: 357
Yeah, but I'd be wary of buying anything on Oculus home. Next patch may lock you away from your content. Heck, I've got a rift and I don't want to lock myself into it. For that matter the next patch could lock me into just their content. Don't like that either. That's one of my knocks against Apple, actually... (Funny this comes up on an apple forum). IMO Oculus / Facebook wants to be the new Apple. If this whole DRM situation had come about earlier I probably would have gone with Vive. Otoh, the Rift is lighter and more comfortable, the optics seem a touch better, and I don't have space for room scale. I do envy the Vive controllers tho, but Touch seems a bit better. IF it ever actually ships...
06-06-2016, 12:12 PM
#24
Joined: Aug 2008
Posts: 4,534
Review of Stern Pinball Arcade VR on Gear VR. Spoiler: the performance ain't pretty:

http://whoseresponsiblethis.com/stern-pinball-arcade/
06-07-2016, 02:12 AM
#25
Joined: Jan 2009
Posts: 351
Quote:
Originally Posted by Gamer1st View Post
Interestingly enough all Rift exclusive games are now playable on the Vive due to a hack over the weekend and a botched patch by the Rift team.
As far as I understand that means circumventing copy protection and from a legal standpoint being considered piracy, right?
06-07-2016, 09:15 AM
#26
Joined: Mar 2013
Location: USA
Posts: 773
All it does is allow you to play games you bought on the Rift store on other hardware. It doesn't allow free access to games you haven't bought.
As an example, I got Luckies with a code from the Devs but couldn't play it due to a hardware check the store does when you go to start a game. I can play it on the Vive now.

Last edited by Gamer1st; 06-07-2016 at 09:18 AM.
06-10-2016, 09:56 AM
#27
Joined: Jan 2009
Posts: 351
Quote:
Originally Posted by Gamer1st View Post
All it does is allow you to play games you bought on the Rift store on other hardware. It doesn't allow free access to games you haven't bought.
As an example, I got Luckies with a code from the Devs but couldn't play it due to a hardware check the store does when you go to start a game. I can play it on the Vive now.
I know and wasn't talking moral considerations, just https://www.law.cornell.edu/uscode/text/17/1201
06-30-2016, 10:08 AM
#28
Joined: Mar 2013
Location: USA
Posts: 773
Looks like the Rift folks folded on the DRM as far as headset checking goes so the store is now open if you're looking to buy titles to play on the Vive or other sets...

http://www.roadtovr.com/revive-update-play-oculus-home-games-htc-vive/?utm_source=Road+to+VR+Daily+News+Roundup&utm_camp aign=c565e04556-RtoVR_RSS_Daily_Newsletter&utm_medium=email&utm_te rm=0_e2e394ad33-c565e04556-168146061
07-03-2016, 11:01 PM
#29
Joined: Mar 2013
Location: USA
Posts: 773
The Steam stores summer sale is running now, (in case you've been living under a rock and didn't know) and they also have a huge grouping of VR titles on sale for anywhere from as little as 15% to as much as 80% off. Some really great titles in there for very cheap for Rift and Vive.
07-18-2016, 10:38 PM
#30
Why is it that this thread seems to be focusing on PC-based VR? Isn't this whole site about the iPhone, etc? I recently got a Cardboard-style headset for my iPhone, and though it's not quite the Rift experience, I still find it pretty impressive. The downside is that lack of 'real' games that don't feel like tech demos.

Anyone know if touch arcade has given a thought to regular coverage of iPhone VR? I would really like to see a regular column on this topic.