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Stuff that makes you run the other way when you see it in a game

05-03-2017, 11:59 AM
#1
Joined: Jul 2016
Posts: 201
Stuff that makes you run the other way when you see it in a game

I haven't seen this kind of topic before, so I thought I would create, just to see if I am being prejudiced or not.

So here it is, I only play premium games, no freeware stuff (99,9%), and I have seen a certain tendency for freemium devs to fall into the same mistakes which make make run away at the first glance of any such stuff.

I would really like to know if I am alone, if there are any other stuff I have to shield myself from, or if I am missing some gems because of this ithing feeling.
So here is a short list of stuff that make me want to run away when I see it:
- Flashy images with sentences written in flamboyant types in a diagonal across part of the image (any self-respecting dev makes the wording formal and as a sub of the image, not over capping it, also mixing pastel colours with live ones)
- games with .io in the name (this is a new fashion of sorts that I don't fully understand, but everyone seems to be putting .io on their "minimalist" games to somewhat show off that they are cool and avant-garde. News flash, it means jack... You wouldn't see a Baldur.io instead of a Baldur's Gate would you?)
- Game developers (and Games) with Lots of caps on their names, even though it is just one word (no spaces), like MadOverGames or PlayFusion, or Neogen BeatZ (I mean, really, either space out the words or don't use caps, it seems silly)
- Stickman games... Really?!? Any game that uses stickman instead of other graphics just smells of lazy to me. To the point where this week Stickman Zombie Killing 3D came out... stickman...3D... anyone see an oxymoron here?
- Devs with Asian names. Single devs or companies. Strangely enough this gives me a feel that you will see poor translations or no wording at all.
- "blocky", "clicker", "tapper", "autorunners/jumpers", "match-3", "social-rpg" (which by the way what the heck is a social RPG?!? I am now 35 yo and RPGs are for anti-social ppl (myself included) that play solo, we don't want to interact with other people...) games. All these games just feel adequate for casual gamers or people with too much time on their hands (those that will spend easily 200+ hours playing farmville, but are scared of a 30 hour RPG...)

Anyway just my two cents. Am I losing something for closing the window as soon as some of these show up? tks
05-03-2017, 02:24 PM
#2
My heart always sinks when I see the word FREE

05-03-2017, 05:35 PM
#3
Joined: Jul 2010
Location: Denmark
Posts: 1,081
"So here is a short list of stuff that make me want to run away when I see it:
- Flashy images with sentences written in flamboyant types in a diagonal across part of the image (any self-respecting dev makes the wording formal and as a sub of the image, not over capping it, also mixing pastel colours with live ones)"

This so much this. And of course the ones with one screen only, showing a menu.
Bad use of generic fonts or a mix of hastily "scanned" pictures and some stock art sprites.
05-04-2017, 11:29 AM
#4
Joined: Jan 2011
Posts: 941
Sports (except motorsports which can make good games).

Management/business running/town building type games

Match 3 (with a few exceptions).

Hidden object games (I like point and click type games as long as they don't give you a page full of objects and a list full of ones to find)

Any games that look they give me too much to read (so that's all gamebooks out except Lifeline with it's relatively short snippets and spaced out pace)

Episodic games. I'm not into paying for part of a game.
05-04-2017, 11:46 AM
#5
I usually turn away from anything that says in its title or description:

"my first game"
"made by a kid"
"the best ever"
"the most (fill-in the blank; addictive, challenging, etc.) game ever"


"@ColeDaddy - My wallet hates you. That is all."
Drummerboycroy
05-04-2017, 12:24 PM
#6
Joined: Jan 2014
Location: Eastern usa
Posts: 91
-I am so tired of games practically requiring Facebook! This pushes my buttons like no other!
I would much rather play with actual gamers who sought out said game, than chance reliance on my (Non-gaming) idiot mother & crackhead neighbors....so "no you cannot have access to my Facebook profile or post 10bazillion messages on my wall"!

-Games that are not games ...yet they are sold/advertised as such.

-Any developer who has previously released a slot machine/casino/bingo type app....NO ...just no! There should be a separate AppStore for all this junk!
05-04-2017, 01:52 PM
#7
Joined: May 2011
Location: Seattle
Posts: 427
Games with energy timers - why force a break in the action?
Games which have more than five IAP's listed - that's not a good sign.
Games which require Facebook to connect with others - there are other ways besides the Facebook!
Games which have you 'dominate players worldwide!' - yay, got attacked again, lost everything, repeat.

I may not automatically run, but I do cringe when I see games over 1GB, but will selectively try some if the graphics look worth it....
05-04-2017, 08:08 PM
#8
- Games that resembles minecraft in any way.
- Games that relies on IAP.
05-05-2017, 02:31 PM
#9
Joined: Jul 2016
Posts: 201
Replying...

So, I know this is not very good politics, but people's answers were so good up to know, i feel compelled to answer everyone, like this

Quote:
Originally Posted by WontonsiPodHelp View Post
- Games that resembles minecraft in any way.
- Games that relies on IAP.
The first one is soooo true, either on the graphs or the gameplay(crashlands is a crafting game but that is one mechanic among many, not the main point of the game. Never really understood the thing with minedraft, sure you can create anything you want, but then what? What is the point?

Quote:
Originally Posted by Wrath View Post
Games with energy timers - why force a break in the action?
Games which have more than five IAP's listed - that's not a good sign.
Games which require Facebook to connect with others - there are other ways besides the Facebook!
Games which have you 'dominate players worldwide!' - yay, got attacked again, lost everything, repeat.

I may not automatically run, but I do cringe when I see games over 1GB, but will selectively try some if the graphics look worth it....
The one about lots of IAP, very true lol. Games with more than 1Gb make me cringe, but sadly there are so many great games out there paid over that amount, that they make me cringe because i know i dont have infinite space. And the dominate the world, yes i hate games with PvP sillyness where players atk you while you are away...


Quote:
Originally Posted by Beth View Post
-I am so tired of games practically requiring Facebook! This pushes my buttons like no other!
I would much rather play with actual gamers who sought out said game, than chance reliance on my (Non-gaming) idiot mother & crackhead neighbors....so "no you cannot have access to my Facebook profile or post 10bazillion messages on my wall"!

-Games that are not games ...yet they are sold/advertised as such.

-Any developer who has previously released a slot machine/casino/bingo type app....NO ...just no! There should be a separate AppStore for all this junk!
Ohhh "gambling games" are the worst junk cluttering the appstore.


Quote:
Originally Posted by ColeDaddy View Post
I usually turn away from anything that says in its title or description:

"my first game"
"made by a kid"
"the best ever"
"the most (fill-in the blank; addictive, challenging, etc.) game ever"
Yes the most ever are usually awesome games... not.

Quote:
Originally Posted by dancj View Post
Sports (except motorsports which can make good games).

Management/business running/town building type games

Match 3 (with a few exceptions).

Hidden object games (I like point and click type games as long as they don't give you a page full of objects and a list full of ones to find)

Any games that look they give me too much to read (so that's all gamebooks out except Lifeline with it's relatively short snippets and spaced out pace)

Episodic games. I'm not into paying for part of a game.
Hmmm interesting, lots of points of debate for me here.
Sports-yes, but management games are good for mobile, because they are adequate for the 5min breaks. Normally dislike sports games on mobile, not very adequate, but there are some good racing games.
Management, city building, etc - most are freemium junk, if anyone knows a good civ game that is not freemium and is not junk, please let me know. I do however like Concrete Jungle, interesting mechanics for those of us that like deckbuilders or boardgames
Match 3- only good one i know is ticket to earth, or the old puzzle quest, but the first one is episodic, be aware.
Hidden objects - only good game is hidden folks. And that game is AMAZING it blows the competion a mile away.
Games with walls of text - i do like gamebooks, but regardless the new iteration of warlock on firetop mountain(or whatever the accurate name) can give you a different thought on gamebooks, since it does not have walls of text.
Episodic games-all telltale games are like that but only some are really good. Do not buy into the shitty batman game. Very technically bad. Other than that, it depends. I dont like episodic games, but i do like games in which the dev keeps giving us more content, like space marshals or guild of dungeoneering.
Hope this helps give a different view of things you hate



Quote:
Originally Posted by Leegames View Post
"So here is a short list of stuff that make me want to run away when I see it:
- Flashy images with sentences written in flamboyant types in a diagonal across part of the image (any self-respecting dev makes the wording formal and as a sub of the image, not over capping it, also mixing pastel colours with live ones)"

This so much this. And of course the ones with one screen only, showing a menu.
Bad use of generic fonts or a mix of hastily "scanned" pictures and some stock art sprites.
Grrrr i hate games that do not show you gameplay. I even go further and say that all games should have a video of gameplay on their appstore page.
Stock art usage should also be.... more criteriously applied.
05-05-2017, 04:45 PM
#10
Joined: Jan 2011
Posts: 941
Quote:
Originally Posted by Avaniar View Post
Hmmm interesting, lots of points of debate for me here.
Sports-yes, but management games are good for mobile, because they are adequate for the 5min breaks. Normally dislike sports games on mobile, not very adequate, but there are some good racing games.
Management, city building, etc - most are freemium junk, if anyone knows a good civ game that is not freemium and is not junk, please let me know. I do however like Concrete Jungle, interesting mechanics for those of us that like deckbuilders or boardgames
Match 3- only good one i know is ticket to earth, or the old puzzle quest, but the first one is episodic, be aware.
Hidden objects - only good game is hidden folks. And that game is AMAZING it blows the competion a mile away.
Games with walls of text - i do like gamebooks, but regardless the new iteration of warlock on firetop mountain(or whatever the accurate name) can give you a different thought on gamebooks, since it does not have walls of text.
Episodic games-all telltale games are like that but only some are really good. Do not buy into the shitty batman game. Very technically bad. Other than that, it depends. I dont like episodic games, but i do like games in which the dev keeps giving us more content, like space marshals or guild of dungeoneering.
Hope this helps give a different view of things you hate
That's all fair enough. I don't actually think any of these types of games are bad. They're just not to my personal tastes. For the match 3 games I did enjoy Switcheroo and Guardian Sword.