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  #181  
Old 07-29-2014, 03:07 PM
Wingy Wingy is offline
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Join Date: Dec 2009
Posts: 107
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Well unlocked the second gate - first enemy I fight.........has 25 shield!.....wtf.

Now grinding for the 7k weapon......hmmm. Annoying.
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  #182  
Old 07-29-2014, 03:20 PM
farley2k farley2k is offline
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Join Date: Apr 2010
Posts: 107
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I picked this up and after playing a few stages I reinstalled Sword and Poker 2 just to see if I was misremembering how good that was. I have to say I think I will just replay S&P 2 rather than go back to this. Somehow they missed the magic of the first two games.

I do hope it will do well enough for them to make more because I do love the mechanics of the game. I just hope they get back to the games roots.
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  #183  
Old 07-30-2014, 12:23 AM
ktern ktern is offline
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Join Date: Aug 2011
Posts: 333
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http://imgur.com/Sgubtkf,iYKm4Zw,kR7...YxV0sF,IcTIuuq

Okay, Zone 52 is just... no.

That's 13 fights minimum to clear, with the second-to-last being against a full-HP clone.

Quote:
Originally Posted by Wingy View Post
Well unlocked the second gate - first enemy I fight.........has 25 shield!.....wtf.

Now grinding for the 7k weapon......hmmm. Annoying.
Equip the Buckler and use Shield Exchange. They're easy fights.

Last edited by ktern; 07-30-2014 at 12:26 AM..
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  #184  
Old 08-03-2014, 09:31 PM
themadbat themadbat is offline
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Join Date: Jan 2014
Posts: 16
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For zone 52, the monster with a golden circle beneath it doesn't drop anything. Got fooled into fighting it thinking it drops an item or magic. Also, you will most likely need to use 2 or 3 refill tokens for that stage, which kinda sux -_-;; I finally beat it and I'm done with this game.


Apparently they are going to add in new stages but I saw everything the game has to offer. (Plus the weapons that gets unlocked in stage 52 sucks unless you're willing to pay 20 bucks for the good weapon that will most likely get replaced anyway...)


I hope the older Sword and Poker titles gets HD support. I would really like to try them out based on the positive feedback it got from the people here. The current iteration would've been fine if only they toned down the greediness. Weapons should all be unlocked by gold. IAP spells, refill tokens, and revivies are ok-ish as long as the level difficulty is not too steep (I.E. most levels, with the exception of some boss stages, should be cleared without having to use a 3rd refill token)
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  #185  
Old 08-04-2014, 12:51 PM
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Zenfar Zenfar is offline
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iPad (4th Gen), iOS 7.x
 
Join Date: Aug 2010
Location: http://www.zenfar.com
Posts: 686
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The more I play the more I am enjoying this one, wish they would get rid of the timers. But amazing graphics and fun like the original.
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  #186  
Old 08-06-2014, 02:00 PM
Cryptikx Cryptikx is offline
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iPad mini, iOS 6.x
 
Join Date: Mar 2011
Location: WA, USA
Posts: 39
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I play daily and would love some FB friends to share keys and extra cards with each other. Feel free to add me:
https://www.facebook.com/billy.pope.180
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  #187  
Old 08-09-2014, 09:12 AM
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Zenfar Zenfar is offline
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Location: http://www.zenfar.com
Posts: 686
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Had my first energy timer moment, not good. And no decent $0.99 gem purchase.
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  #188  
Old 08-13-2014, 04:51 PM
Wingy Wingy is offline
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Join Date: Dec 2009
Posts: 107
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I got to level 44 and stopped playing - too much loading, coming out of the game back and forth to get good cards from the beginning just wound me up. Only knows what the last few stages will be like. Enough is enough!
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