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  #61  
Old 03-03-2013, 12:04 AM
hotzp hotzp is offline
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iPad, iOS 6.x
 
Join Date: Jan 2012
Location: Rochester, NY
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Quote:
Originally Posted by GoatisGod View Post
But if Daniel still year walked even with the information known, Theodor might be trapped in a endless cycle of year walking, trying to change the future. And if you think about the Walk Again? line in that perspective when you restart the game, it gets even more depressing. Heck, maybe that's the entire point of the game. Just like Theodore and Daniel, we want a better future, but when we the player try to break the rules of the game, in a way we make it even worse. While depressing, I think it's quite poetic if you see it in that perspective.

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Realized that if Daniel continues Year Walk, he also has the knife that is believed to have killed Stina.
Played through again tonight to see if I could catch anything else. After "beating" the first Year Walk, you see some text, presumably dialogue from Stina. Just prior to, "I don't love you anymore," the screen reads, "You must stop coming here". That can be interpreted as Stina telling Daniel to stop coming around to see her as she has moved on, but it can take on a different interpretation given the above theory that they are stuck in a loop. We also see some other glimpses of the future in the original walk, even before this point, such as when you see Stina's dead face after recovering the ghost baby in the mill.

Year Walk = The Inception of iOS Games.
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  #62  
Old 03-03-2013, 11:05 PM
ogre800 ogre800 is offline
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Join Date: Feb 2013
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Originally Posted by baris View Post
ogre800,
I like how he pretends to be completely impartial, cool response
When you were asking the question, had you mentioned 30-30 possibly being a mistake, and that there were symbols on 19-11 and 30-10, or did he just say those himself?

I also think the second ending is probably the end (though the numbers might still have some minor meaning that they thought of).. But then again, his response sounds kind of strangely detailed on the third point
Baris, i did mention that it was brought up that it was perhaps a mistake. he's the one who mentioned the symbols etc, but his "i'll look into it, but highly doubt i'll find anything" says to me, that they're pointless. i guess that's it for me. wish there was more, but im not looking for anything anymore i guess. good luck.
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  #63  
Old 03-12-2013, 01:51 PM
coderkid coderkid is offline
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iPod Touch (4th Gen), OS 4.x
 
Join Date: Nov 2010
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For the 1 guy still monitoring this thread, I think we have our answer:

Quote:
It's safe to say that a large proportion of your audience already wants to see more Year Walk…

We never say never. There could be more to explore in that universe, but the story of every individual in Year Walk is definitely finished.
From: http://www.pocketgamer.co.uk/r/iPhon...ws.asp?c=49230
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  #64  
Old 03-12-2013, 04:54 PM
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baris baris is offline
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iPhone 4S, iOS 6.x
 
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Originally Posted by coderkid View Post
For the 1 guy still monitoring this thread, I think we have our answer

Good thing Heart of the Swarm came out today
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  #65  
Old 03-27-2013, 04:51 PM
Jewlaney Jewlaney is offline
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iPad mini, iOS 6.x
 
Join Date: Mar 2013
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Hi all, I'm new here and I have year walk to thank for discovering this place. The game completely captivated me, and so did this thread! (And the other year walk thread). I know it's a dead thread really now but I got the game late - I read all your speculation about what the game might include before it was even out after I'd already played it! Anyway having completed year walk and trying to cope with the massive hole it has left in my life I was wondering if anyone knows of a similar game? I've played sword and sworcery and I'm more thinking of a game that is based on myth or folklore that has some roots in reality, like in year walk, not complete fantasy. Probably asking for a bit much but ah well
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