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09-14-2017, 11:54 PM
#11
Joined: Sep 2017
Posts: 23
The update is approved and should be live within the next hour!

Thanks for your patience and have fun
If you have fun with the game and do like it I would be very happy if you have time to review it in the store. This helps us a lot!


Thank you and best regards

Last edited by Sonconic; 09-15-2017 at 12:08 AM.
09-15-2017, 01:57 AM
#12
Joined: May 2012
Location: THE NETHERLANDS
Posts: 3,204
Level 50 is working now and thanks for the extra 10 levels ha ha.

09-15-2017, 03:10 AM
#13
Joined: Dec 2012
Posts: 2,053
Completed the game, including the new levels. I think the majority of the levels were relatively easy if youve played this sort of game before, but the last 20 levels (51-70) did increase the level of challenge.

I hope there are more to come in future!

As a minor point, there seems to be a delay when moving onto an arrow square. You can draw continuous paths quickly most of the time, but if you dont pause for a fraction of a second before moving onto an arrow, it doesnt register the move.
09-15-2017, 03:19 AM
#14
Joined: Sep 2017
Posts: 23
Quote:
Originally Posted by mr_bez View Post
Completed the game, including the new levels. I think the majority of the levels were relatively easy if you’ve played this sort of game before, but the last 20 levels (51-70) did increase the level of challenge.

I hope there are more to come in future!

As a minor point, there seems to be a delay when moving onto an arrow square. You can draw continuous paths quickly most of the time, but if you don’t pause for a fraction of a second before moving onto an arrow, it doesn’t register the move.
Thank you very much for the feedback! I‘m glad it works now

I will definitely look into this (arrow delay). And if the sales are solid theres no reason not to add new levels

Also a little review in the store would help us a lot if you like the game and have little time for it

Regards
09-15-2017, 05:24 AM
#15
Joined: Dec 2012
Posts: 2,053
Quote:
Originally Posted by Sonconic View Post
Also a little review in the store would help us a lot if you like the game and have little time for it
Sorry, Ive got iOS11 installed and You cannot write reviews while using a pre-release version of iOS.
09-15-2017, 05:30 AM
#16
Joined: Sep 2017
Posts: 23
Quote:
Originally Posted by mr_bez View Post
Sorry, Ive got iOS11 installed and You cannot write reviews while using a pre-release version of iOS.
Yeah they changed that so you cant do anything if your on GM build :-D
09-17-2017, 02:35 PM
#17
Joined: May 2012
Location: THE NETHERLANDS
Posts: 3,204
Congrats Mr.Bez you beat me at this game with 200 something points ha ha, game was fun specially the last 20 levels.
09-17-2017, 03:58 PM
#18
Joined: Sep 2017
Posts: 23
Quote:
Originally Posted by ROGER-NL View Post
Congrats Mr.Bez you beat me at this game with 200 something points ha ha, game was fun specially the last 20 levels.
Ive seen the scores. You did both great!
Glad you like it


Regards
09-18-2017, 02:51 AM
#19
Joined: Jul 2016
Location: croatia
Posts: 283
09-18-2017, 09:29 AM
#20
Joined: Jun 2010
Posts: 1,670
Sonconic,

Are the portals in some levels deliberate red herrings? For example, is it possible to solve level 64 while using ALL three portals? There are levels in which solutions exist without using all of the portals, but for these other levels I have always been able to locate alternative solutions that use all of the portals.