Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > Upcoming iPhone and iPad Games

Reply
 
Thread Tools Display Modes
  #71  
Old 12-11-2014, 03:35 PM
Pedroapan Pedroapan is offline
Senior Member
iPhone 5, iOS 7.x
 
Join Date: Aug 2010
Posts: 203
Default

So any chance on Santa coming next thursday?

P
Reply With Quote
  #72  
Old 12-16-2014, 05:17 AM
paul-spacebears paul-spacebears is offline
Member
iPhone 5, iOS 7.x
 
Join Date: Jun 2014
Location: Paris, France
Posts: 33
Default

Hi Pedroapan!

I'm sorry to disappoint you but Santa is still busy and won't be able to bring you your gift on Thursday

But here's an update on what happened recently and the plan going forward:

Tutorial
As we're getting closer to releasing the game (we definitely are, believe me on this ), we reworked the tutorial for something more polished and more complete than what we had initially implemented for festivals and contests submissions.
We've taken the usual step-by-step approach, with both interactive and passive explanations. There are still a few quirks here and there but it's already a huge improvement! Let us know what you guys think from this gif:




Replays
We've also made huge progress on the game replays in the past weeks. But why don't you see the progress by yourselves? Here's a game I played (and lost…) against the AI (Hard) yesterday
It plays one move every time you tap on it.
As you can see, it looks a lot better now! The most important parts are done and we are no longer working on this at the moment. The plan is to get back to this feature when Kingdoms will be submitted to the App Store. As it lives on the web, we'll be able to update it easily at a time where we can't do much for the app itself other than waiting!
Let us know if you have any ideas or feedback on this feature!

App Store
As you may have seen on Twitter, we've been having quite a hard time creating the App Store account for the company. But a very helpful manager from Apple reached out to us yesterday and helped us getting through this. Phew!
There's still a tiny issue with our bank but that is being fixed right now and we should be able to enroll as an iOS developer by the end of this week!

Going forward
With the upcoming App Store holiday shutdown and the fact that we still need to implement Game Center and smash a few bugs, the game is definitely not going to release before the new year.
We appreciate your support and patience while we go through all the joy and pain of creating a proper business at the same time as we're finishing the game itself.
Rest assured that we are working hard to ship a great version of Kingdoms as soon as possible. Stay tuned!

Bonus
We've been inspired by Pantone's new color of the year 2015 for a brand new theme. We hope you like it!


Last edited by paul-spacebears; 12-16-2014 at 05:47 AM..
Reply With Quote
  #73  
Old 12-16-2014, 05:39 AM
Pitta Pitta is offline
Senior Member
iPhone 6, iOS 8.x
 
Join Date: Oct 2008
Location: Italy
Posts: 2,229
Default

I already figured out about the next year thing from your twitter...

Seeing how cool is now the tutorial and an actual game (very cool web feature) doesn't diminish the pain tough....on the contrary....

CAN'T WAIT!!!!

I can already see this game being a staple in my daily async schedule.
Also, I can already see how much I will suck at the game.
Reply With Quote
  #74  
Old 12-17-2014, 04:38 PM
Pedroapan Pedroapan is offline
Senior Member
iPhone 5, iOS 7.x
 
Join Date: Aug 2010
Posts: 203
Default

Absolutely stunning! Looks like you aim to have all bases covered. I don't mind waiting (well, actually I do), when the game looks like it's going to be a winner. Hopefully this will be a big hit amongst the casual player base as well!

Happy holidays, see you on the other side! Looking forward to try to beat you all when the game releases!

/Pedroapan
Reply With Quote
  #75  
Old 12-18-2014, 02:11 PM
paul-spacebears paul-spacebears is offline
Member
iPhone 5, iOS 7.x
 
Join Date: Jun 2014
Location: Paris, France
Posts: 33
Default

Thanks for the kind words guys, your support means a lot!

We could not let you go without a little gif(t) so here it is!



Happy holidays!
Reply With Quote
  #76  
Old 01-20-2015, 09:23 AM
paul-spacebears paul-spacebears is offline
Member
iPhone 5, iOS 7.x
 
Join Date: Jun 2014
Location: Paris, France
Posts: 33
Default

Hey guys

It's time for our first 2015 update!

2014 Recap Newsletter

If you haven't read our "end of year" newsletter yet, it's still available here: http://tinyletter.com/spacebears/let...ng-on-kingdoms

Game Center

We started implementing Game Center during the holidays. It's now fully functional and we're hard at work fixing bugs and polishing as many remaining quirks as possible.
We're also preparing the launch by recording App Preview videos, taking screenshots for the App Store page and so on. That takes a lot of time to do right but it also feels closer to release than ever!

Here's the new Games List!



We had to rework the original screen because of the various Game Center states that a game can be in.
After using it for a couple weeks, we're pretty confident we made the right choice. It feels way better to use, even with a lot of games!
This is the place where you can start new games, see which games are ready or awaiting your opponent's turn, and the result of finished games. Tapping on those pops up a modal allowing you to watch and share a replay, ask your friend for a rematch (or invite as friend if you're not already), or remove the game (when you're done with it):



Let's watch some Kingdoms replays

Our current QA phase requires playing a lot of online games, and thanks to a few dedicated testers, we've been lucky to discover and fix a ton of little things already.
But that also means that some of them are becoming more and more experienced at the game. I'd like to show you a couple interesting replays from yesterday. Both are very agressive games, with very early bonus moves and a lot of turnarounds. I hope you enjoy them!
- http://replay.kingdomsgame.fr/#20150120141166881-adhoc
- http://replay.kingdomsgame.fr/#20150120142261882-adhoc

Well, that's it for today! Thank you for reading and let me know if you have any question!
Reply With Quote
  #77  
Old 01-20-2015, 10:36 AM
Pedroapan Pedroapan is offline
Senior Member
iPhone 5, iOS 7.x
 
Join Date: Aug 2010
Posts: 203
Default

Looks great as always! Hopefully I will not have to wait much longer before I can try it myself!

Looking at those replays I noticed that there is not a lot of fortifying and the two extra moves makes the game rather "swingy". With four moves on a 5x5 grid you could almost cross the whole field in one turn. I imagine that it also makes it rather hard to calculate your opponent next move since there are so many possibilities. Maybe that's just because I've never tried it but do you feel the same way when playing, or do you fell that it is possible to plan ahead and play strategicly rather than just react?

Will there be some kind of online ranking and match making, or league play or is it just random and friend-matches at the start?

//Pedroapan
Reply With Quote
  #78  
Old 01-20-2015, 12:39 PM
paul-spacebears paul-spacebears is offline
Member
iPhone 5, iOS 7.x
 
Join Date: Jun 2014
Location: Paris, France
Posts: 33
Default

Hi Pedroapan!

It's indeed swingy as both players were using very aggressive tactics! That's what happens when you rush toward your opponent's king and don't use fortifications. It gives a very different feel to the game when you play cautiously

It takes quite some time to master the game well enough to plan several turns with 4 moves on both sides but a thoughtful and experienced player can manage to do so. The thing is, the more moves you get, the more chances you have to make mistakes, use them in a suboptimal way and let the other player cut you off and get back in the game! But that's also true for your opponent
Depending on your experience, it's also totally possible to react turn after turn and see where it goes! From what we've seen so far, beginners really enjoy playing like this!

We've started working on ranked matchmaking this week, I'll tell you more as soon as we make visible progress on the feature!
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2015, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent