game development in one year

Discussion in 'Public Game Developers Forum' started by EssentialParadox, Dec 6, 2011.

  1. EssentialParadox

    EssentialParadox Well-Known Member

    Sep 21, 2009
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    UK / Toronto
    Stumbled across this blog from a guy who left his job in January last year with the intention to create a game in 52 weeks. Every week he posts a video showing new updates he's implemented since the last entry. He's at week 44 and has a pretty decent third person RPG.

    http://www.subvertgames.com/blog

    It's kinda interesting to go to the youtube channel and scroll through all the previous videos. Especially if you're just starting out in game development (especially with Unity) as he mentions tips here and there. :)
     
  2. helioxfilm

    helioxfilm Well-Known Member

    Nov 25, 2008
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    16
    game designer
    Budapest, Hungary
    Thanks for the post. I used to follow Walkerboys Tutorials, but this seems also a useful one.
     
  3. Luke Kellett

    Luke Kellett Well-Known Member

    Jun 7, 2011
    286
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    Indie iPhone Game Developer
    Melbourne, Australia
    Wow, looks like a mammoth amount of work has gone into that game! He's even written his own GUI system, not an easy task in Unity.

    Cudos to those taking the big step and going indie!
     
  4. TC Games

    TC Games Well-Known Member

    Dec 5, 2011
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    iOS developer
    If he's at week 45, is he running out of time? It looked like he was in a very early alpha.
     

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