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06-19-2014, 04:37 PM
#11
Joined: Jan 2014
Location: Burlingame (CA)
Posts: 30
Wow! It's been featured on the AppStore!
We're so happy!



We're working hard to deliver a good first update soon!
06-19-2014, 09:44 PM
#12
Why would you need Internet for a game like this? =/

06-20-2014, 03:09 AM
#13
Joined: Jan 2014
Location: Burlingame (CA)
Posts: 30
Quote:
Originally Posted by Rennerd View Post
Why would you need Internet for a game like this? =/
There's only one reason: we make sure that players don't cheat changing the clock settings.

You can play offline after the clock was synchronized, as long as you don't change that setting. (if you restart your device, unfortunately we have to re-synchronize)

We use internet for other things, but it's not blocking.
06-20-2014, 10:47 PM
#14
Joined: May 2013
Posts: 20
It felt more dubious, and had me considering a delete+1-star because it was a requiremebt not listed anywhere that i coukd see. May i recommend exolaining the sync with higher emphasis?

Your game itself is delightful, though! I enjoy it ad appreciate the explanation.
06-24-2014, 03:26 AM
#15
Joined: Jan 2014
Location: Burlingame (CA)
Posts: 30
Quote:
Originally Posted by Aerach View Post
It felt more dubious, and had me considering a delete+1-star because it was a requiremebt not listed anywhere that i coukd see. May i recommend exolaining the sync with higher emphasis?

Your game itself is delightful, though! I enjoy it ad appreciate the explanation.
Yes, I agree, we should explain better.
Also, we had a lot of issues with our servers lately. In that case it would be better to say something like "For some reason, we can't synchronize your clock with our server. It may be due to your internet connection, as it may not" (+ a nice drawing)

That will be included in the upcoming update. We're sending it to Apple by the end of the week. Along with a lot of bug fixes, a new mode, and more levels.

Last edited by -Ad-; 06-24-2014 at 03:40 AM.
06-24-2014, 04:49 AM
#16
Joined: Jan 2014
Location: Burlingame (CA)
Posts: 30
A quick preview, showing the new home screen in the upcoming update:



We're introducing a "Quick play" mode.
No time limit, no goals. Just a simple survival/score attack mode.

For those who don't like levels!
(we're also adding levels for the others)
06-29-2014, 10:20 PM
#17
Joined: Jan 2014
Location: Burlingame (CA)
Posts: 30
Hey!

On Friday we submitted an update to Apple, including:

- A new mode -> 1 survival level with infinite lives (great to compete with friends)
- 4 new levels
- 1 new power-up
- lot of bug fixes
- you can now quit from pause menu
- and other little things...