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iPad: [Soft Launch CA] The Elder Scrolls: Legends (by Bethesda)

01-14-2017, 02:22 AM
#31
Joined: Jul 2012
Posts: 395
Quote:
Originally Posted by Tinsel View Post
It is still amazing. This beta is going on for a long time now though, with maybe only one or two updates a month. I'm not sure if DWD is putting all of their time and effort into Eternal at the moment, or really what they are working on next for tesl.

The limited art bundle, madhouse collection, and chaos arena (all in December) make me hopeful for the future though.
Have sunk some money into some packs and the madhouse cards via the PC route but finding time to play is hard after so many new games came out this week!
Still no official news on global iOS release but it can't be far off as the game is stable as anything.
01-14-2017, 09:22 AM
#32
Joined: Dec 2008
Posts: 444
Quote:
Originally Posted by Pagan Fox View Post
Have sunk some money into some packs and the madhouse cards via the PC route but finding time to play is hard after so many new games came out this week!
Still no official news on global iOS release but it can't be far off as the game is stable as anything.
Glad you're enjoying it! I still think it is one of the best CCG experiences out there. But the stability of the iPad client (and PC client for that matter) probably does not mean it is close to release, as it has been this stable on both clients for seven (eight?) months now...

In case you missed this from reddit or the forums, you can earn 300 crystals per day from practice games. Other methods of crystal acquisition have no limit and are not counted towards this total. You can finish this quickly each day by winning 20 expert AI games, or 30 intermediates if the cheating AI is too frustrating for you. That's a legendary or 3 epics every four days, and that is a fairly generous way of building up your collection.

01-16-2017, 10:09 AM
#33
Joined: Jul 2012
Posts: 395
Thanks for the info @Tinsel
I won my first solo arena yesterday...got a lovely legendary as a reward.
My collection is at 61% and that's only after 10 days playing!
The rewards are generous, though I wish there were more weekly deals.
01-16-2017, 03:50 PM
#34
Joined: Dec 2008
Posts: 444
Quote:
Originally Posted by Pagan Fox View Post
Thanks for the info @Tinsel
I won my first solo arena yesterday...got a lovely legendary as a reward.
My collection is at 61% and that's only after 10 days playing!
The rewards are generous, though I wish there were more weekly deals.
Yes it is by far the most generous card game I've played in recent memory. I wish they would have more of everything: more expansions, more deals, more modes, but hopefully we'll see something new soon.
01-22-2017, 12:13 PM
#35
Joined: Jul 2012
Posts: 395
I was pants in the (draft) chaos arena event this weekend, 3 straight losses LOL.
Still playing everyday and loving it though.
01-26-2017, 10:26 PM
#36
Joined: Dec 2008
Posts: 444
Huge patch just released! You must go back to the App Store you downloaded this from originally to see it.

They balanced a lot of cards and fixed an enormous amount of bugs. They really focused a lot on some long standing iOS errors. The iPad sound issue has been fixed, as well as the deck building and collection shenanigans that could sometimes occur.

No word yet on Android or iPhone release but this patch has to be a huge step towards both of those releases.
01-27-2017, 05:23 AM
#37
Joined: Sep 2009
Location: Stockholm, Sweden
Posts: 3,258
Quote:
Originally Posted by Pagan Fox View Post
Have to agree Ayjona, arena is electric, I'm having so much fun.
I actually find the bot opponents quite challenging, some going for swarm others using denial tactics, makes for some tasty matchups.
One question, do you know if there will there be anymore story mode expansions (iPad)?
I'm going to look at downloading the PC version, steam I assume, so that I can purchase the starter bundle. Do,you think it's worth it?
Thanks for the in depth posts......
I missed out on your reply entirely. Perhaps I was busy playing, oh... a card game or two. One, likely

Yeah. While the bots have their idiosyncracies (did you really need to drop that Heavy Battleaxe on a creature you intended to trade one for one and that did not survive as a result anyways, mr. robot?), some strategies they have down pat. And together with the scaling rank difficulty and artificial advantages, they provide a very nice difficulty framework. (And if rank 1 becomes trivial, you at least have a very nice farming source of 3 packs + gold + rare-plus card in return for a 150 gold ticket )

Bethesda/Dire Wolf do intend to release more story expansions down the lane! They've even prepared the shop interface for the feature. No word on when-where-why yet. I imagine it's the kind of addition that'll hit us a few months after release. As much as some reviewers proclaim story additions to CCGs redudant, I think the unique lane conditions combined with the absurdly detailed lore of the ES setting could provide some really awesome battles.

The starter bundle is awesome value (half a dollar per pack, plus a guaranteed legendary, plus alternate art and a title!), and the absolute best starting point for any real-life investment into TESL!

(After that, if you want to part with some more of yer hard-plundered pieces of eight, spring for the discounted regular card pack - plus awesome Hive Defender alternative artwork! - bundle introduced during the Madhouse event, if that offer is still around. The actual Madhouse Collection itself can wait until you have need of those particular cards/have grinded enough gold to buy it without chewing through the bottom of your wallet.)

You are very welcome! I enjoy discussing Legends like few games before it. And just holler for more info and thought exchange. Against SO much better judgement I'm a frequent Redditor in the TESL subreddit, watcher of streams aplenty, browser of decks esoteric and reader of many an absurdly detailed meta review article. I'll gladly gateway that stuff in TA's direction.

Once release hits, I was planning to write up a beginner's guide for this thread (mainly me acting smart by pawning off the wisdom of others through neatly formatted links). Do remind me if I don't and you believe it could be of use.

Vocalist of Neverlast
Game Center/OpenFeint/Plus+/[insert arbitrary game network, online character or multiplayer account here]: Ayjona

Last edited by Ayjona; 01-27-2017 at 05:57 AM.
03-09-2017, 09:44 AM
#38
Joined: May 2015
Location: East Coast
Posts: 59
Ipad release date is set for March 23rd!

Source: http://www.gamespot.com/articles/eld...GSS-05-10aaa0b
03-09-2017, 10:47 AM
#39
Joined: Sep 2009
Location: Stockholm, Sweden
Posts: 3,258
Directly from the source, with plans for the future to sweeten the deal.

And the upcoming expansion offers some serious flexing of those design muscles.

Vocalist of Neverlast
Game Center/OpenFeint/Plus+/[insert arbitrary game network, online character or multiplayer account here]: Ayjona