Tiny Tower tasks you with constructing and managing a tower populated with bitizens and businesses. Put your bitizens to work and keep your businesses stocked to earn enough revenue to expand your tower skyward. Unlock and collect one hundred plus floor blueprints that will make your tower stand out from the rest. Subscribe to the TouchArcade YouTube channel Here are some images:
What role do the bitizens play, do we have to find the right job for them? is training going to be offered(to teach them the skill to best fit the room)? Also how many rooms will each floor have? What are the different type of IAP going to be? Is there going to be the same social aspect of this game using Plus+, or anything of the like? What are the pink hearts for?
Each floor is a single room, and the tower is flicked up and down to navigate it. We're still debating being able to level up bitizen skills but you can always evict people from your tower and have new bitizens move in. The only IAP we have in there right now is TowerBux which will speed up various activities and perhaps be exchanged for coins. So far the only social elements we have planned (if we decide it is worth implementing) is viewing your friends' towers. Right now we're planning on using Game Center alone. Your businesses earn hearts when they've produced a certain amount of the things they sell, still figuring out if they will impact gameplay or just be bragging rights.
Universal like Pocket frogs? btw make Scoops universal! It looks horrible on the iPad but it's such a good game.
Will this game be playable off-line? Will we be able to earn TowerBux in the game, or will they be IAP only?