Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > General Game Discussion and Questions

Thread Tools Display Modes
Old 06-23-2013, 02:30 PM
dancj dancj is offline
Senior Member
iPhone 6, iOS 8.x
Join Date: Jan 2011
Posts: 591

Nah. I think the best thing is for the market forces determine the optimum price for apps. If that optimum price turns out to be 69p then great! If it turns out to be higher them that's fine too.
Reply With Quote
Old 06-23-2013, 03:03 PM
DannyTheElite DannyTheElite is offline
Senior Member
iPad Air, iOS 7.x
Join Date: Oct 2012
Location: Area 51
Posts: 2,922

Originally Posted by greyskull View Post
part of the problem is that roughly 1/3rd of the games available in the appstore should come with a check payable to me for installing such garbage.
Reply With Quote
Old 06-23-2013, 04:13 PM
POLYGAMe POLYGAMe is offline
iPad (4th Gen), iOS 7.x
Join Date: Jul 2010
Location: Auckland, New Zealand
Posts: 565

Originally Posted by proof21 View Post
I agree, I think a lot of IOS gamers bully the developers, the games are already cheap as it gets, yet all you hear is complaining.

And then the issue with IAP, I honestly don't see anything wrong with putting IAP in a game, because in reality we should be thankful that we are even being allowed to play any of it for free.

I think it's all psychological, IOS gamers have become so used to 99 cent/free games that they think it should even cost less. It's bullying, because if the developers were able to price their games higher and make it a standard then the whiners would back off or probably follow the herd and pay more.

I really do feel for the developers though.
IAP is fine but in some cases it's unfairly used. I found that with Real Racing 3. You'd have to spend hundreds of dollars or be VERY patient to complete the thing properly. That's when it becomes about greed.
Reply With Quote
Old 06-23-2013, 11:16 PM
Farfield Farfield is offline
Senior Member
iPhone 4, iOS 6.x
Join Date: Jul 2011
Posts: 109

The App Store needs to be separated for casual and core gamers. The iOS platform has good potential to be a better gaming platform and Apple needs to put part of it. The premium, blockbuster games needs to cost more.
There are games very well done, deep, immersive, complex and with faith for part of the developer, not just for money (this is one of the things I don't like Gameloft's games, there are good, but they just goes half way and forget the game for release another)

Anyway, some gems at the App Store also needs to be better announced. There are great games and many people just look for runners and that kind of stuff. The App Store needs to be separated for different people and different costumers.
Reply With Quote
Old 06-24-2013, 02:02 AM
AnarKitty AnarKitty is offline
Senior Member
iPod Touch (4th Gen), OS 4.x
Join Date: Oct 2010
Location: Minneapolis, USA
Posts: 3,659

Truthfully, I think the current iOS model isn't so different than Steam, et al. The biggest issue is hardware, especially memory and storage limitations. If iOS devices were more robust, the quality and selection of AAA games would escalate, acceptable price levels would go up naturally, and casual games would remain cheaper.
Reply With Quote


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012,, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2015, vBulletin Solutions, Inc.
Copyright 2008 - 2011, Privacy Policy / DMCA Copyright Agent