Which icon looks the best?

Discussion in 'Public Game Developers Forum' started by Kazetoon, Apr 29, 2014.

  1. Kazetoon

    Kazetoon Active Member

    Mar 30, 2014
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    I put my game on FGL a few weeks ago and received a 49.99% rating for the icon so I thought maybe it could be improved. I heard in another thread that when the character looks at you it incite you to play the game so here are 3 icons could you guys tell me which one you think is the best? If you have any suggestion, feel free to propose them. Thank you.

    1.[​IMG] 2.[​IMG]
    3.[​IMG]
     
  2. LXB

    LXB Active Member

    Apr 29, 2014
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    Kiev, Ukraine
    Second works for me ;)

    Did you think of placing the hero in the center?
    Also, the ball is the same color as a background.
     
  3. cloudpuff

    cloudpuff Well-Known Member

    Sep 12, 2013
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    lazy layabout
    uk
    I like the second one best also.
     
  4. aestivial

    aestivial New Member

    Apr 29, 2014
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    I also prefer the second one but I think you need to put the icon beside other competitors in the app store to see whether it stands out from them.
     
  5. Destined

    Destined Well-Known Member

    Aug 11, 2013
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    Not saying any of them are bad, but they aren't really different in quality to your first. If you are looking for a change I don't think any of them offer that.
     
  6. vii-Lucky

    vii-Lucky Well-Known Member

    Jul 28, 2013
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    Second icon. ;)
     
  7. Dark horse

    Dark horse Well-Known Member

    Mar 14, 2014
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    i prefer the third one. Have you ever considered letting the character looking at the players?
     
  8. cloudpuff

    cloudpuff Well-Known Member

    Sep 12, 2013
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    lazy layabout
    uk
    Isn't it looking at the player in the second shot? That's what I thought anyways.
     
  9. tekn0wledg

    tekn0wledg Member

    Sep 16, 2009
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    I like the second one best
     
  10. thisaacks

    thisaacks New Member

    Apr 24, 2014
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    UK
    The second one definitely draws my attention to it, with the character looking out. Maybe try making the character bigger as when the icon is scaled down the effect is somewhat reduced and draws less attention.
     
  11. Kazetoon

    Kazetoon Active Member

    Mar 30, 2014
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    Alright, thanks for the feedback everyone. I read in another thread that when the character looks at you it draws your attention more and most of you said the second looks the best. I'm not really good at art so I'll try polishing it a little more but I'll definitely go with the second one.
     
  12. Touchmint

    Touchmint Well-Known Member

    Oct 19, 2011
    1,237
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    Developer
    Phoenix
    I also like the second one.

    What's FGL?
     
  13. Kazetoon

    Kazetoon Active Member

    Mar 30, 2014
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  14. ThinkingMonkeyStudio

    May 2, 2014
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    I like the second one
     
  15. TheGreatWhiteApe

    TheGreatWhiteApe Well-Known Member

    Dec 13, 2011
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    Games Designer, animator, writer
    Melbourne, Australia
    Front on

    Second one is the best mainly because he is looking at you and looks happy. Mayne take some detail out of the seaweed at the bottom, and try getting some more contrast between the character and the background to make him pop out a bit. Looks pretty good. Always hard designing a good character that works in a circle shape.
     
  16. Kazetoon

    Kazetoon Active Member

    Mar 30, 2014
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    Thanks for the feedback. maybe I'll get better as an artist but for now I only use really basic shapes like circles, squares. I don't even consider myself as an artist but I'm pretty happy with the result for my first game.
     

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