App description: Space Bits is a shoot'em up RPG hybrid jam-packed with randomly generated loot!

Thanks for all of the incredible support! I'm hard at work on major (free!) content updates, including new levels, enemies, weapons, armor, and more!

Battle through random waves of enemies in this action packed shooter. Replay levels for new mixes of enemies and more chances to find epic loot!

Use the unique stop-and-go gameplay to pause the action to collect and equip new loot, then jump right back into the fray. Customize your stats as you gain experience and level up. You'll need all the help you can get to take down the game's bosses!

FEATURES
Fight through intense waves of enemies
Random enemy combinations
Discover tons of weapons and armor
Powerful rare items
Insane and unique ultra-rare items
Unique stop-and-go gameplay
Level up and customize your skills
Take down challenging bosses

Thanks again for all of your support! Follow @spacebitsgame on Twitter to get the latest news and updates!
06-16-2014, 02:26 PM
Quote:
Originally Posted by Guise View Post
Still playing this from time to time and really looking forward to the update. Any news?

I've mostly been grinding to get the rare (pink) weapon called, I think, the Slicer. It shoots/spilts two big green blocks that cause massive damage. It's awesome. I actually accidentally deleted it from my inventory, because I'm smart, and haven't seen it again since.
Wow, huge apologies for not checking in sooner. That's so cool to see you still enjoying it. I don't have a lot of news, just that I'm ramping up development now that the parenthood ship is sailing smoothly.

I've been making progress here and there so I can give some insight on what to expect next release! Most of this stuff is complete or near completion:
-Set items (Same rarity as the red items, but equip multiple for additional bonuses)
-GameCenter achievements
-World 4
-A third item slot for a "miscellaneous" category of items that now drop, separate from weapons and armor
-Native iPad support
06-16-2014, 02:28 PM
Quote:
Originally Posted by ojtitus View Post
Just curious if the developer is still working on making this game universal like we talked about last year?
Yep! It's been a busy year, but I'm not here to make excuses. I aim to ramp up development a lot here soon. See above for what I've been working on!
06-16-2014, 02:52 PM
Joined: Jul 2010
Location: Canton, Ohio
Posts: 2,881
Quote:
Originally Posted by mikedickman View Post
Yep! It's been a busy year, but I'm not here to make excuses. I aim to ramp up development a lot here soon. See above for what I've been working on!
No worries, I just wasn't sure it was still a priority for you since I hadn't seen you mention it recently. Thanks for the update on the update.

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