Logic It! AB Business Company B.V. Genres: Games Puzzle Board $1.99 USD Minimum iOS Version: iOS 7.0 Download Size: 39.7MB Logic It! A beautiful mind exercise for the brains. Reveal the pattern and restore the destroyed order of the puzzle elements. All… $1.99 Buy Now Watch Media DetailsA beautiful mind exercise for the brains. Reveal the pattern and restore the destroyed order of the puzzle elements. All you need is sound logic and a bit of intuition.- Simple lines are suprisingly difficult. Single wrong turn can make your level a hell, any of 90 levels. Challenge accepted.- You can grasp the pattern at a glance. Cool, but Logic It! reveals puzzle elements step by step according to your progress - Element branches pass through the walls and may apper almost out of nowhere - out of teleporting dots- Pleasant sound helps to relax and forget about everything, except Logic It!Solution Tips: if you get stuck, give your brains a short break, close eyes, listen to music and then try again. Information Seller: Genre:Board, Puzzle Release:Apr 30, 2015 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Lysogora Member Feb 8, 2015 22 0 0 Unity3d developer Ukraine #2 Lysogora, Apr 30, 2015 Last edited: Apr 30, 2015 Game promo video https://youtu.be/SCl8Z7Zwrgg p.s. Music is not from the game MvdLaar Member Aug 6, 2014 15 0 0 Game Designer & Producer Breda, The Netherlands http://twirlbound.com #3 MvdLaar, Apr 30, 2015 Oooh, I dig this mechanic, I can dive into that really easily. I do love the music, it's a shame it's not from the game - are you planning on having similar music? I think the game could do with some stylish sounds for rotating too. Lysogora Member Feb 8, 2015 22 0 0 Unity3d developer Ukraine #4 Lysogora, May 1, 2015 Wagner's Spring Waltz seemed to be too dynamical for the game. Current game music is the same as in the Lines of Harmony (my previous free gamee). At the stage of development I had to opt music or rotating sounds as they can be at the same time. One and the same rotating sounds 'looked' to irritating after dozens of clicks, so I decided to use background music. But, recently I saw the game with sinilar mechanics used a bunch of differenr rotating sounds and it sounded really nice, so, perhaps, in new updated and projects I'll try rotating sounds. macplash Well-Known Member Apr 17, 2014 2,645 1,103 113 Male 3D artist Munich, Germany #5 macplash, May 4, 2015 Very impressive game! I gave it a fair chance and I have to say I'm having a lot of fun with it. Minimalistic design suits it very well, everything works smooth. The difficulty curve seems to be steep. First few stages are designed to get familiar with the game, but after that it's getting serious. It's a great puzzler and I highly recommend it to everyone who wants some challenge. I'm playing on my iPad mostly and I don't find the zoom option necessary, probably because of the large screen. I didn't have a chance to test the game on my iPhone yet, but I will. I guess the zoom option will be acceptable feature there, but on a larger screen I find it disturbing. Mostly because I accidentally pan the whole board most of the time. Also, I'd appreciate the button which allows me go back to level selection directly. Or is it there and I'm just missing it? Because for now, if I want to go to level selection menu, I need to tap the "new game", there's no other way to get there. Even during the game in progress. And the last question, are you planning to add GameCenter leaderboards? It's not a deal-breaker, but since there are scores for each stage, it'd be nice to have an option to compare them with other players. As I said in the first section, this is a great puzzler and I highly recommend it to every fan of a puzzle genre, it's very well done and you won't be disappointed. Lysogora Member Feb 8, 2015 22 0 0 Unity3d developer Ukraine #6 Lysogora, May 4, 2015 Nice to read that you liked the game) Thank you for your review! It wil help to improve. Do I understand right that you want to get directly to the level selection (circles with numbers) without having to scroll sections? Is so, it's not possible now. Yes, I plan to connect Game Center. Initially, I planned to make leaderboards, depending on the syze of the field, e.g. "Best 5x5 score", "Best 15x15 score", "Overall points in all 15x15 levels". Keeping separate board for each level seems not convinient as Apple supports up to 100 leaderboards and total number of puzzles (predesigned + randomly generated (will be in the upgrade)) will be far beyond this limit. (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Oooh, I dig this mechanic, I can dive into that really easily. I do love the music, it's a shame it's not from the game - are you planning on having similar music? I think the game could do with some stylish sounds for rotating too.
Wagner's Spring Waltz seemed to be too dynamical for the game. Current game music is the same as in the Lines of Harmony (my previous free gamee). At the stage of development I had to opt music or rotating sounds as they can be at the same time. One and the same rotating sounds 'looked' to irritating after dozens of clicks, so I decided to use background music. But, recently I saw the game with sinilar mechanics used a bunch of differenr rotating sounds and it sounded really nice, so, perhaps, in new updated and projects I'll try rotating sounds.
Very impressive game! I gave it a fair chance and I have to say I'm having a lot of fun with it. Minimalistic design suits it very well, everything works smooth. The difficulty curve seems to be steep. First few stages are designed to get familiar with the game, but after that it's getting serious. It's a great puzzler and I highly recommend it to everyone who wants some challenge. I'm playing on my iPad mostly and I don't find the zoom option necessary, probably because of the large screen. I didn't have a chance to test the game on my iPhone yet, but I will. I guess the zoom option will be acceptable feature there, but on a larger screen I find it disturbing. Mostly because I accidentally pan the whole board most of the time. Also, I'd appreciate the button which allows me go back to level selection directly. Or is it there and I'm just missing it? Because for now, if I want to go to level selection menu, I need to tap the "new game", there's no other way to get there. Even during the game in progress. And the last question, are you planning to add GameCenter leaderboards? It's not a deal-breaker, but since there are scores for each stage, it'd be nice to have an option to compare them with other players. As I said in the first section, this is a great puzzler and I highly recommend it to every fan of a puzzle genre, it's very well done and you won't be disappointed.
Nice to read that you liked the game) Thank you for your review! It wil help to improve. Do I understand right that you want to get directly to the level selection (circles with numbers) without having to scroll sections? Is so, it's not possible now. Yes, I plan to connect Game Center. Initially, I planned to make leaderboards, depending on the syze of the field, e.g. "Best 5x5 score", "Best 15x15 score", "Overall points in all 15x15 levels". Keeping separate board for each level seems not convinient as Apple supports up to 100 leaderboards and total number of puzzles (predesigned + randomly generated (will be in the upgrade)) will be far beyond this limit.