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  #71  
Old 04-09-2013, 01:33 AM
iPadisGreat iPadisGreat is offline
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iPad 2, iOS 6.x
 
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Updating...
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  #72  
Old 04-09-2013, 02:24 AM
icetear icetear is offline
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Join Date: Oct 2010
Location: Bielefeld, Germany
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Uhm you are faster than me :-)

Here's the actual update 2.2.8 with the new expansion "Rise of the dragons".
Including...

- 28 new maps
- many new items
- a new spellcaster class "Dragoncaller"
- new skills "Alchemy" and "Thief Mastery"
- new spells
- new challenging creatures
- new upgrade info for your items, quickly check what item would be an upgrade if equipped

Enjoy!
Kind regards
Mario
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  #73  
Old 04-09-2013, 09:26 AM
undeadcow undeadcow is offline
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Location: Houston, TX
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Quote:
Originally Posted by icetear View Post
...update 2.2.8 with the new expansion "Rise of the dragons".
- 28 new maps
- many new items
- a new spellcaster class "Dragoncaller"
- new skills "Alchemy" and "Thief Mastery"
- new spells
- new challenging creatures
- new upgrade info for your items, quickly check what item would be an upgrade if equipped
That update is massive; thanks for the new content. Hopefully more people notice SilverSword!
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  #74  
Old 04-09-2013, 10:53 AM
iPadisGreat iPadisGreat is offline
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iPad 2, iOS 6.x
 
Join Date: Dec 2012
Posts: 1,103
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Actually, if the developer is reading, why not release Silversword's expansion as a stand alone game too? I am primarily referencing the excellent expansion system used in The Quest, where each expansion can be added into the base game or played by itself as a scenario. That kind of I can surely play no matter even if I am a newbie kind of welcome, in the end hooked me into getting all the expansions, because I get to choose when I would like to embark on Quest B or to go play Quest C independent of my main party by playing it in the stand alone app...

That way, it would be more like the module system used in D&D where you pick up a module you like and just create appropriate level party to party. For the hardcore, they can still play through it all in a campaign instead.
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  #75  
Old 04-09-2013, 11:04 AM
Loda74 Loda74 is offline
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Join Date: Feb 2013
Posts: 7
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Not been on this game in ages.

I might have to see what's happened in the last year.
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  #76  
Old 04-10-2013, 09:26 AM
icetear icetear is offline
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Join Date: Oct 2010
Location: Bielefeld, Germany
Posts: 68
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Quote:
Originally Posted by iPadisGreat View Post
Actually, if the developer is reading, why not release Silversword's expansion as a stand alone game too?
Because the development overhead would be too big for me to handle.

Kind regards
Mario
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  #77  
Old 04-29-2013, 10:25 PM
Zdgames Zdgames is offline
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iPhone 4, iOS 6.x
 
Join Date: Nov 2012
Location: on the 12th planet from the sun
Posts: 509
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Quote:
Originally Posted by icetear View Post
Because the development overhead would be too big for me to handle.

Kind regards
Mario
I just got recummended your game and I must say it is awesome I'm trying to convince my freinds to buy it but there on the fence and don't know if they want it...
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  #78  
Old 04-30-2013, 05:51 AM
icetear icetear is offline
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Join Date: Oct 2010
Location: Bielefeld, Germany
Posts: 68
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Thank you very much!

As a welcome gift, they may mail me if they have any story problems and I will give a hint (which I normally don't)

Kind regards
Mario
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  #79  
Old 05-16-2013, 04:45 AM
icetear icetear is offline
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Join Date: Oct 2010
Location: Bielefeld, Germany
Posts: 68
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Hello dear friends,

game version 2.3.2 is out now. And here are some of the changes:

- added description for "drained" to the manual
- fix for failed rune enchantments (showing a large number)
- songs from different bards will now stack
- new "Drop whole stack" option
- new item limit, you can only pack 99 items on a stack, and there is a bank limit of 250 items - this is to prevent game bugs and long waiting times
- new bard song that will attract wandering creatures
- runes higher than silver will now hurt were-creatures, too
- runed glove counts for bare-handed monks now
- alchemy spells should now show up in the last used spell list
- new keyboard shortcuts for (c)ast spell, show (m)ap, (u)se item, (p)lay song
- "Coals" can now cast again

As you see, the game is still evolving, thanks to your support and feedback.
Polishing this gem is really fun :-)
Perhaps you might want to give it a try?

Kind regards
Mario
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