Boss Must Die * Defeat hundreds and thousands of bosses in multiple modes and challenges!* Level up your 6 heroes and find powerf… Free Buy Now Watch Media Details* Defeat hundreds and thousands of bosses in multiple modes and challenges!* Level up your 6 heroes and find powerful weapons for them!* Find gears in treasure, relic and jewelry chests! * Unlock 6 unique active skills to use them in battle!* Boost with hundreds of soul updates!feedback: [email protected] Information Seller: Genre:Adventure, Role Playing Release:Feb 13, 2016 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating: (1) Your Rating:unrated Compatibility:HD Universal Pyapiopi Well-Known Member Sep 13, 2014 249 0 0 #2 Pyapiopi, Feb 15, 2016 Unfortunately the generic name won't get much attention but this is a very interesting idler. Very unique in quite a few ways. I'll keep playing it to see how it scales as you prestige (or as I believe, "doom the world" as its called here I think). If ou are a fan of the clicker/idler genre though I highly recommend giving this a try. And if the dev is here at all of be interested in knowing if they have a Facebook page or website to follow. Pyapiopi Well-Known Member Sep 13, 2014 249 0 0 #3 Pyapiopi, Feb 15, 2016 Would like to add this was a cool concept but horribly executed. After playing some more it quickly becomes massively tedious once you figure out the system. The 4 "dungeons" (longest journey, time attacks and arena) are vastly vastly underpowered with way to good rewards. It quickly just becomes a game of this exact sequence over and over 1 Do longest journey 2 Do time attack (heroes) 3 Do time attack (click) 4 Open chests 5 Level up up heroes with the massive gold earned from the dungeons 6 Repeat process with your new upgrades and a now higher % damage bonus for each dungeon. Thats it. That's all I do. And I've only "doomed" once. I can literally keep going almost indefinitely since the dungeons provide a % bonus based on your floor. So if a floor gets hard you can literally exit and go back in instantl stronger since your utilizing the new damage bonus %. This game had some potential and was definitely unique but became repetitive very very fast. Jayg2015 Well-Known Member Jan 5, 2015 3,734 41 48 Male Player 1 Liberty city #4 Jayg2015, Feb 15, 2016 I'm downloading this now. i thought the release date was next month. good news hellscaretaker Well-Known Member May 27, 2012 1,099 6 38 Im a youtube gamer/streamer https://www.youtube.com/user/touchgameplay #5 hellscaretaker, Feb 15, 2016 wont work on ipad air 2. triptych Well-Known Member Jul 29, 2012 203 0 0 #6 triptych, Feb 17, 2016 I'm on an iPhone 5. It just sits on the loading screen then eventually crashes. lxroguexl Member Jul 15, 2013 9 0 0 #7 lxroguexl, Feb 21, 2016 Sits on loading screen then crashes on iPhone 6 (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Unfortunately the generic name won't get much attention but this is a very interesting idler. Very unique in quite a few ways. I'll keep playing it to see how it scales as you prestige (or as I believe, "doom the world" as its called here I think). If ou are a fan of the clicker/idler genre though I highly recommend giving this a try. And if the dev is here at all of be interested in knowing if they have a Facebook page or website to follow.
Would like to add this was a cool concept but horribly executed. After playing some more it quickly becomes massively tedious once you figure out the system. The 4 "dungeons" (longest journey, time attacks and arena) are vastly vastly underpowered with way to good rewards. It quickly just becomes a game of this exact sequence over and over 1 Do longest journey 2 Do time attack (heroes) 3 Do time attack (click) 4 Open chests 5 Level up up heroes with the massive gold earned from the dungeons 6 Repeat process with your new upgrades and a now higher % damage bonus for each dungeon. Thats it. That's all I do. And I've only "doomed" once. I can literally keep going almost indefinitely since the dungeons provide a % bonus based on your floor. So if a floor gets hard you can literally exit and go back in instantl stronger since your utilizing the new damage bonus %. This game had some potential and was definitely unique but became repetitive very very fast.