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#11
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I didn't have an iOS device before 2012, but based on top lists from past years and apps from past years that I've played, each year seems to be improving upon the last. At this point, the only possible competition 2012 has, besides likely being trumped by 2013, is 2011, but I think that's mainly for sake of a handful of A-list titles like Infinity Blade II.
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#12
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I am still new to iOS as iPad 4 is my first Apple product, but before I got it, there was a lot of reading about it and App Store involved from my side.This text was a joy to read as I didn't know anything about beginning of game distribution on iOS and you summed it perfectly.On a side note, as I did some research into emulators for iOS, I did find iDOS that was once available in App Store and from old report on some forum/ site I found out people managed to even run older Windows in it
Crippled version similar to it is available even today , under the name "Aemula oldies" .Concerning this year, it will probably be a blast, starting from release of Kickstarter projects that look more than amazing , to some indie games announced for this year and even bigger companies have started to pay more attention to iOS and release games in shorter periods of time. I firmly believe THIS is a year that will skyrocket iOS game market into much bigger orbit. |
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#13
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For a gaming ecosystem dependent on technological advances wouldn't the answer to this question always be the current or most recent year?
The only deterrent would be an increase in freemium or F2P business models that would restrict actual content. |
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#14
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I miss the days pre-fremium. The appstore was much easier to navigate and wasn't cluttered with useless games. Now whenever I look up rpg games in the app store I can't find actual rpgs, just the fremium crap.
Luckily I have TA for that, but still... |
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#15
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Personally, 2010 was the year i most played, though, I think it's just the beginning of something more than interesting we are about to see in the coming years.
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#16
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I would say: next year.
As a board/collectable card player who have not touched any physical version for over 20 years (oops, age secret revealed!), iOS boardgame starts to boom in 2011 and in the pipeline, there are still many great titles (by Playdek, Big Daddy, etc). As long as there are great games available, I am sticking with iOS... |
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