We play Flight Control and we love it! However, we think that we can put something more instead of counting the landed flight only. That' why we create Doodle Control, a new line-drawing game inspired by Flight Control. Target release date: Sep 2010 Here are some draft for preview... BTW, I would like to know what do you think the Flight Control is missing?
Combo Scoring and wider variety of craft to land (not only looking different but having unique handling/movement qualities as well).
@Registeel & @RedDotInc My friends, it is just a draft... I don't think you can know it is a clone from the draft... But I admit it is another line-drawing game in Doodle style! Anyway, I had removed one of the draft screen if you guys don't like. I don't think Doodle Jump cloned PapiJump in Doodle style, because it is just another "Jumping Game" with different game play. That's why I call for game play ideas. BTW, @RedDotInc, your Rabbit Run look cool! @LordGek Thanks for constructive suggestions! Combo Scoring is really awesome idea!!! I think it can count for combo if the next plane landed within 5 seconds of the previous landed plane.
Some update on the design draft... The basic programming are completed, but require additional testing and we also working hard to add more funny stuffs to increase the user experience. Also adding over 20 achievement with OpenFeint leaderboard as well...
Out today - but I think, it'll drop to 0,99 $ soon (at the moment 1,59 $) - so I'll wait a few days and look, what will happen