Hi, we are talking about how we created graphics for our last game Bottle Hunt. U can read it here...LINK
Very nice. It doesn't go into much detail though, which is a shame. Talking about more about the work, the problems you encountered, etc. would have been interesting.
If anyone has any question - ask here or in blog - I'll answer...there are a lot of details about modeling texturing, rendering....so... the article will be very long if I'll do it like a tutorial - I wrote about mechanism - how did we do it...
Hrmmmm, I should probably learn Maya, seems like no one really messes with Lightwave anymore. Is your menu animated or just a still shot of the render?
I proposed to my team make animations but we did not want to waste a lot of time for such simple project... Bottle Hunt
Is Blender capable of similar results? I notice you used Maya, but I don't really know much about the differences between 3D applications other than their interfaces being different.