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View Poll Results: First mission or level difficulty
easy, its the first level 3 50.00%
moderate, if I fail once I will be more interested and try again 2 33.33%
hard, I will complete it no matter what 1 16.67%
Voters: 6. You may not vote on this poll

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  #1  
Old 03-27-2013, 10:59 AM
Rasterman Rasterman is offline
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Default First mission or level difficulty

In general how difficult do you think the first mission or level in a game should be? (assuming the user has already done an optional game tutorial on how to play)

Last edited by Rasterman; 03-27-2013 at 11:07 AM..
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  #2  
Old 03-27-2013, 11:04 AM
saansilt saansilt is offline
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Quote:
Originally Posted by Rasterman View Post
First mission or level difficulty
Ah mate, what game? Or is this a disscussion of first level difficulty in general? If so ...
I think the first mission shoul show the controls, intro the story and what not. Doesnt have to be spectacular, just good.
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Old 03-27-2013, 11:06 AM
Rasterman Rasterman is offline
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I updated the first post, in general I was referring to
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Old 03-27-2013, 11:06 AM
MidianGTX MidianGTX is offline
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Depends on the game. I don't want to sit through boring tutorial levels every time I start a new game, so maybe a separate tutorial option that's quite easy, then the main game can start a little more difficult.
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Old 03-27-2013, 04:59 PM
Baron Cappuccino Baron Cappuccino is offline
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The less important the content, the harder it should be to get there. That's my general philosophy. If your game tells a compelling story, it's probably best to make the difficulty an accessible one. Otherwise, ramp up the difficulty. If you can't say your ending is a real accomplishment, I'd like to be able to say earning it was a real accomplishment.
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Old 03-28-2013, 06:14 AM
appyboy appyboy is offline
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IMO too many games take too long to ramp up the challenge+fun...not like the days when i was a lad (must be gettin old)
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