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  #51  
Old 09-18-2014, 08:20 AM
Fermenter Fermenter is offline
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Looking for a little feedback:

So I want to use the scarf itself as the hp gauge, but I'm not quite sure which way to do it. Opinions?



Or possibly a combination of the two, in which the non-filled portion of the scarf flashes when the character gets hit/hurt and then fades to nothing?

I think having a visual scale of where the "max" health is is good and probably nessesary, but I think the two-tone scarf may be too eye-catching and isn't as elegant/simple looking as I'd like.
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  #52  
Old 09-18-2014, 09:57 AM
qdiddy qdiddy is offline
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I like option 1
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  #53  
Old 09-18-2014, 11:11 PM
Fermenter Fermenter is offline
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Quote:
Originally Posted by qdiddy View Post
I like option 1
it's unanimous! #1 is the way to go.
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  #54  
Old 09-18-2014, 11:12 PM
coolpepper43 coolpepper43 is offline
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Yes 1 is a great choice.
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  #55  
Old 09-19-2014, 09:44 AM
qdiddy qdiddy is offline
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Wooh!
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  #56  
Old 09-22-2014, 04:32 AM
Fermenter Fermenter is offline
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Here's my combo win/win of those hp scarf options. Does this make sense?

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  #57  
Old 09-22-2014, 06:40 AM
JCho133 JCho133 is offline
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Quote:
Originally Posted by Fermenter View Post
Here's my combo win/win of those hp scarf options. Does this make sense?

So the purple thing on the left is also a health bar?

Personally I think you should go with option 2. Displays the health in comparison to your max health in a minimalist way. The more you can minimize the HUD the better
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  #58  
Old 09-22-2014, 10:31 AM
Fermenter Fermenter is offline
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Quote:
Originally Posted by JCho133 View Post
So the purple thing on the left is also a health bar?

Personally I think you should go with option 2. Displays the health in comparison to your max health in a minimalist way. The more you can minimize the HUD the better
I guess I should've clarified/gotten rid of the purple bar on the left. That bar on the left won't be there anymore (or at least it won't show health/hp). The only way to see your health and max-health would be by looking at your scarf.

The full scarf flashes when you take damage or get healed to show your maximum hp. It flashes and fades rather than staying like that because having that precise knowledge isn't totally essential to playing and it would be too much of an eye-catcher if it were to stay like that. Does this make sense?
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