Putting together a team for time management/sim game (with a twist!)

10-23-2013, 12:29 PM
#11
I'm not sure I have time to learn how to code an iOS app from scratch, whilst also doing all the game design, level design and writing, as well as working as a doctor.

I guess I'll have to keep looking.

Playing: We Rule, Plants vs. Zombies, AquaForest, Broken Sword
Plus+: Ciaran88

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10-26-2013, 04:50 AM
#12
- deleted -

Playing: We Rule, Plants vs. Zombies, AquaForest, Broken Sword
Plus+: Ciaran88

MacMystic - Forecasts, predictions and suggestions for Apple Inc

Last edited by Yixian; 10-27-2013 at 04:07 AM.

10-27-2013, 04:07 AM
#13
I have decided to get the rest of the team together and start producing mockup screenshots and a trailer along with ironing out some of the final gameplay mechanics, characters and plot. We will then launch a Kickstarter campaign to raise enough money to pay for a high quality freelance programmer.

A portion of the proceeds from the game will go to MSF (Doctors Without Borders).

This will be the last post in this thread, the next will be the Kickstarter, and after that we'll see you guys in the Top 10 list on the App Store

Playing: We Rule, Plants vs. Zombies, AquaForest, Broken Sword
Plus+: Ciaran88

MacMystic - Forecasts, predictions and suggestions for Apple Inc
10-29-2013, 06:35 PM
#14
This sounds like a brilliant idea for a game and I'm happy that you're making it. Unfortunately I can't help since I'm an artist and I'm already burdened by too much work.

I'm also in awe of what you do for a living and would encourage you to stick to being a doctor and not learn to code if you ever have to choose between them. There are enough of us hacks trying to make games and not enough people trying to save lives.

Play Elevator Joe!
12-14-2013, 12:32 PM
#15
Still looking for people to work with one this title, if you're interested please let me know!

Playing: We Rule, Plants vs. Zombies, AquaForest, Broken Sword
Plus+: Ciaran88

MacMystic - Forecasts, predictions and suggestions for Apple Inc
04-08-2014, 12:11 PM
#16
Bump! Still keen on this project, but experience since making this thread has taught me that nothing gets off the ground without an interested developer on board.

If you're a developer or an artist and you'd like to get together to put together a preliminary design upon which to base a Kickstarter in order to fund the full development of the app, please get in touch.

Playing: We Rule, Plants vs. Zombies, AquaForest, Broken Sword
Plus+: Ciaran88

MacMystic - Forecasts, predictions and suggestions for Apple Inc
04-22-2014, 05:11 AM
#17
I like that idea and being a developer I might able to help.

Personally I use a cross platform development language called Monkey X which allows targeting almost everything with a CPU in it (including Android, iOS, Windows Phone 7/8, Flash, HTML5, PC/Mac...)

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