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12-17-2013, 03:10 PM
Joined: Aug 2012
Location: Poland
Posts: 88
Out worldwide!
07-02-2014, 08:24 AM
Joined: Aug 2013
Posts: 2
Yes, it's like Clash of Clans, but it gives you a much deeper experience that you'd expect from Command & Conquere. There are quite a number of differences. The first is a slick futuristic palette that isn't a comic like reproduction of period history.

The second is that the area is truly 3D, not fixed isometric, which you can rotate and pinch zoom.

The third is the upgrades are far more granular.

There are numerous other nice differences, like battle costs are much, much cheaper and you are back in the action much more quickly than CoC. Honour is earned by completing challenges and there are no stupid rocks or trees to remove.

On the down side alliance management is poorer but overall if you are looking for a futuristic "mech" version of Clash of Clans that blends deeper elements from RTS, this is worth spending a few hours immersing yourself in. Oh, did in mention you could control the targeting of each type of unit during a PvP attack?

This one would be worth a formal review from TA. While some things are still lacking compared to more mature games in the genre, I think it provides a unique approach, enough to say this is not "just" another Clash of Clans knock off.
07-13-2014, 06:08 PM
Joined: Aug 2013
Posts: 2
Game is shutting down
07-13-2014, 06:24 PM
Joined: Jun 2011
Posts: 5,101
Originally Posted by Asterix View Post
Game is shutting down