Subscribe to the TouchArcade YouTube channel Subscribe to the TouchArcade YouTube channel UPDATE 11/13/2013 Out There release postponed to early 2014, public beta soon Forum post UPDATE 08/19/2013 New gameplay trailer! UPDATE 07/2/2013 Out There preview on IndieStatik UPDATE 06/26/2013 Rezzed Game Show report Download the mini "Choose-your-own-adventure" flyer based on the game. UPDATE 06/24/2013 New screenshot Modojo hands-on preview at Rezzed Game Show UPDATE 06/10/2013 New screenshot UPDATE 06/01/2013 First official in-game screenshot added. PocketTactics interview ! Out There official website launched UPDATE 05/29/2013 Out There has been selected among great indie games by Eurogamer and Rock, Paper, Shotgun for Rezzed 2013 as part of the Leftfield Collection ! More informations at RPS.com Mi-Clos Studio announces Out There, a space adventure in collaboration with FibreTigre. Out There is a narrative-driven space exploration game that takes inspiration from FTL, Dune, Captain Blood and Masters of Orion. PITCH Exiled at the ends of an unknown galaxy, an astronaut must survive to find his way back to Earth. You are this astronaut. FEATURES Navigate freely in the galaxy while managing fuel and vital resources Face situations where you'll have to make choices that will change your fate Mine planets and probe stars to gather resources Craft powerful equipment for your ship Try to communicate with exotic civilizations. Make them your allies or enemies Encounter the untold secrets of the cosmos Psychedelic 70's sci-fi comics graphics PLATFORMS PC / Mac / iOS / Android RELEASE DATE TBA ABOUT MI-CLOS STUDIO Mi-Clos is a one-man game studio based in Lyon, France founded by multi-disciplinary artist Michael Peiffert. The studio welcomes independent artists and developers alike on its projects. Its first title, Space Disorder has been released in october 2012 on iOS. http://www.miclos.com ABOUT FIBRETIGRE For this project, Mi-Clos Studio welcomes narrative designer FibreTigre. FibreTigre has been working in interactive fiction for more than 10 years. In 2002, he writes the first modern interactive fiction : Filaments, which gets awarded with the Public Choice Price in Italy. He also wrote an interactive fiction for the swiss museum La Maison d'Ailleurs based on H.P. Lovecraft's Commonplace. Ekphrasis, his own interactive fiction mixed with music and graphics, is the first non-english work nominated at Xyzzy Awards in 2006. He also brought new mechanics to the "Choose Your Own Adventure" genre in three books. For 6 months, he hosted an interactive fiction with 600+ players on Google+, which he used as a game engine. http://www.fibretigre.com SELECTED PRESS ARTICLES Out There preview on IndieStatik Modojo hands-on preview at Rezzed Game Show PocketTactics first look at Out There IndieStatik.com IndieGamesAAA.com CONNECT Out There website Facebook Twitter Google+
Hi Undeadcow! This game is planned to be iPad exclusive. But it may change if we feel that the experience won't be deserved by the small screen.
Oh my God, SHOW ME MORE! The artwork looks fantastic and if it has anywhere near the replay value of FTL I will pay you twice for this game. Are you aiming for retina resolution?
With art style like this game will look gorgeous on retina displays.Hybrid between choose your own story and Sci-fi RPG simply can't go wrong , if I understood concept of game right. Now please post some in game screenshots I can't wait to see more of this game
Thanks Replay value is one of the thing we focus on. The galaxy you will explore is procedurally generated and there are different endings (also secret endings that unlock new storylines when you restart a game). Retina will be supported.
Looks very interesting, and I like the graphics style. And what little you revealed about gameplay (different endings, additional storylines) sounds good as well. On my watchlist from now on
Yeah, you got it right, RPG and "choose your own adventure". Add to this crafting and resource management and we're good You'll have to wait for in-game screenshots, though. But they will be very close to what you see in the teaser.
Mining, crafting, resource management, space, 70's style. Wow, looks like THE game I was waiting for. Keep us updated!
Sorry Vovin, but if you ask me Bastion is the perfect example of a platform doing a complete disservice to a game, just so that whiney owners of said platform get to play an inferior version
Our goal is to have the game on the most platforms possible. We already support PC, Mac and tablets. I can tell you that we are thinking about porting on phones but it may not happen for different reasons ( time, budget, technical... ). If it ever was a magical button to port a game on all platforms with no effort, believe me I would push it immediately
Out There on PocketTactics and more... Here are a few links to recent articles about Out There : PocketTactics.com IndieStatik.com IndieGamesAAA.com
This looks very promising! Love the artwork, and the interactive fiction sounds intriguing. I love King of Dragon Pass so the choose your own adventure hybrid works with me.
UPDATE "Out There update : the game is almost feature complete. Meaning that I'm gonna start working on graphics and ongoing polish. FibreTigre is still adding content and will tweak game balance." An in-depth article by the game's writer FibreTigre : http://bit.ly/12FWmhB