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#1361
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I'll definitely buy and support Magic 2014, but if theres practically nothing new compared to Magic 2013 other than the UI, then I don't see myself buying any iAP or expansions.
If thats the case though, I sure hope Hearthstone will be a good game. ![]() By the way, I also have two unlocked achievements and Im pretty sure I have completed those two multiple times already. Guess it is a bug, that they didn't bother fixing. |
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#1362
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I guess the9squad had it right: the magic games will follow the path of any sports game, with their annnual iteration that renders the previous one obsolete as far as online play goes, and renders any purchase meaningless if you didn't put a lot of playtime in it at the time of their release.
I don't regret 2013, and I will most surely buy 2014, but i'm bummed about the great 2013 decks that I would have loved to play again. |
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#1363
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I haven't found anything to confirm that yet... I really hope it's not going to be the case. At least with the Madden franchise it is a single cost for a year's entertainment. Magic has been incrementally charging all along — the latest IAP purchase has only been out for 2-3 months (maybe)? Not to mention, purchasing "paper" Magic never goes away, you can always go back to the "oldie but goodie".
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#1364
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Quote:
The annual model shouldn't come as a surprise once you realize there has been Magic: DotP, Magic: DotP 2012, and Magic: DotP 2013 so far already. I never knew about those previous ones until 2013, since it hit the iPad and TA posted about it. The TA article even mentioned it was a series. I hate to dash your hopes, but it's pretty straightforward. It will most certainly be a new game altogether, not a DLC update. Even the last IAP decks added to 2013 were announced as the "final decks" to be added, so there ya go.
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#1365
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Yeah I knew the deal when I bought them just thought I'd play it more, but I didn't so wont do that again lol. Not bummed though, like I said I knew the deal, just didnt realize I wouldn't play it.
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#1366
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As an iPad 1 user, I had completely ignored the planechase section of the campaign, since all the fancy effects ended up pushing the limits of the iPad's memory and crashed the game. I was able to complete one match a while back in airplane mode, but it took a few attempts before I finished one without crashing so I just ignored that mode.
I decided to give it another shot last night. I must have totally missed the news on this, but they seem to have removed all the fancy effects (maybe only for the iPad 1?). This makes the game run perfectly fine in the plainschase campaign, and airplane mode isn't even necessary! I was pretty happy to discover this, as it not only opens up that mode of game play for me to enjoy, but it also shows that the developers actually put forth the effort to support the owners of the iPad 1, even though they only officially supported the iPad 2 and up. That's a big A+ in my book. I'm going to buy the three deck packs today, just because of that. I never really wanted them that much, but that kind of support deserves support in kind!
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