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  #11  
Old 08-30-2012, 07:43 PM
speed4mee speed4mee is online now
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iPhone 4S, iOS 6.x
 
Join Date: May 2010
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I've played a little more with the 0.9.9.0 and have a lot of fun.
The game is very challenging and a new twist on the labyrinth games.
The outfit is quite polished and the color palette is another highlight.
My wish for the next update is a sensivity calibration and a time based scoring

Last edited by speed4mee; 08-30-2012 at 07:53 PM..
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  #12  
Old 08-31-2012, 09:39 PM
borderLeap borderLeap is offline
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Quote:
Originally Posted by speed4mee View Post
I've played a little more with the 0.9.9.0 and have a lot of fun.
The game is very challenging and a new twist on the labyrinth games.
The outfit is quite polished and the color palette is another highlight.
My wish for the next update is a sensivity calibration and a time based scoring
Thanks speed4mee for the comments and for checking out the beta! Glad to hear that it's challenging Good suggestions too about sensitivity and time-based scoring... Working on a scoring method now that will compliment the achievements - it's not quite time-based but close. Getting sensitivity optimized too - latest beta has been getting great feedback about sensitivity levels.
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  #13  
Old 08-31-2012, 09:40 PM
borderLeap borderLeap is offline
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Quote:
Originally Posted by RebelBinary View Post
All accelerometer game take a few seconds to get used to, but once I got going on this one it was fairly easy. I love how you draw the lines on the board and the slick presentation, sounds and overall consistency makes this game a lot of fun

My only suggestion would be to make lines thicker (probably in a later release), and maybe make a way to skip basics and move on to harder levels earlier.

Game is a great successor to previous maze games, looking forward to seeing this out.
Thanks much! Paint lines are a bit thicker now - should be out in the next release
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  #14  
Old 09-01-2012, 01:48 AM
skeletonlord skeletonlord is offline
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Liking the game! It's quite challenging
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  #15  
Old 09-01-2012, 03:50 PM
borderLeap borderLeap is offline
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Originally Posted by skeletonlord View Post
Liking the game! It's quite challenging
Great to hear! how far have you been able to play?
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  #16  
Old 09-01-2012, 11:09 PM
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RebelBinary RebelBinary is offline
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Oh yah one more thing I was playing your game and level 17 felt out of place, it' s much harder then the next 2 levels, consider moving it up a notch, it's hard to dodge the paint pots to get to the target
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  #17  
Old 09-03-2012, 11:01 AM
borderLeap borderLeap is offline
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Quote:
Originally Posted by RebelBinary View Post
Oh yah one more thing I was playing your game and level 17 felt out of place...
Good point - thanks for mentioning! That level does introduce a new concept in navigating around the paint holes... I'm polishing up a few of the levels and will edit that level a bit.
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  #18  
Old 09-20-2012, 06:06 PM
borderLeap borderLeap is offline
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Thanks again everyone who has helped test Blendamaze - it's been submitted to the App Store and is awaiting review
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  #19  
Old 09-20-2012, 07:15 PM
borderLeap borderLeap is offline
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Updated screenshots showing a few more levels and new paint trails! More images below in the first post

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