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  #121  
Old 11-28-2013, 11:27 PM
Connector Connector is offline
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iPad (4th Gen), iOS 7.x
 
Join Date: May 2012
Location: In the Chatroom
Posts: 15,759
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Quote:
Originally Posted by Jho_TLP View Post
Thank you all for being patient, sorry for keeping you waiting
Yea, default Orbot skin is now pumpkin this will be changed after some time... Glad that you like the new control scheme! We are currently thinking about the new version of Orborun, there will be some changes We are also porting Orborun for Windows/Mac/Linux, it should be out really soon It is in alphafund state with early version right now on Desura:
http://www.desura.com/games/orborun
Hey, I also bought the Android version, it has the same issue with the control options coming up every level, anyway you could take it off the Android version too? It is so irritating. Would really appreciate it. Thanks.
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  #122  
Old 02-01-2014, 09:07 AM
Jho_TLP Jho_TLP is offline
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Join Date: Sep 2013
Posts: 28
Default Greenlight

We are trying to get on Steam, help us by voting on Greenlight (or get Orborun full version for pc/mac/linux on Desura)

Greenlight:
http://steamcommunity.com/sharedfile.../?id=223128238

Bundle with Orborun on Groupees:
https://groupees.com/by

Desura profile:
http://www.desura.com/games/orborun

Thanks!

P.S. sorry about the controlls in Android version, I will check things out what happened with the latest version..
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  #123  
Old 02-01-2014, 01:35 PM
Connector Connector is offline
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iPad (4th Gen), iOS 7.x
 
Join Date: May 2012
Location: In the Chatroom
Posts: 15,759
Default

Quote:
Originally Posted by Jho_TLP View Post
We are trying to get on Steam, help us by voting on Greenlight (or get Orborun full version for pc/mac/linux on Desura)

Greenlight:
http://steamcommunity.com/sharedfile.../?id=223128238

Bundle with Orborun on Groupees:
https://groupees.com/by

Desura profile:
http://www.desura.com/games/orborun

Thanks!

P.S. sorry about the controlls in Android version, I will check things out what happened with the latest version..
Yeah, thanks! Orborun is one of the few games I double dipped for on android. Would be awesome if you could update it to get rid of the control nag screens.

When I see the update on android, I will smile big!
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  #124  
Old 02-05-2014, 11:17 PM
undeadcow undeadcow is offline
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iPod Touch (5th Gen), iOS 6.x
 
Join Date: Dec 2010
Location: Houston, TX
Posts: 8,972
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Quote:
Originally Posted by Jho_TLP View Post
Bundle with Orborun on Groupees:
https://groupees.com/by
...
This bundle now features an exclusive endless mode prototype for Orborun.

Quote:
Originally Posted by Groupees Bundle Yourself promo
Orborun - Endless Mode (Alpha Version)

This is a prototype of an Endless Orborun mode, developers have decided to share that with you! (available for Win / Mac / Linux). It has no menus and just a basic platforms. Keep on rolling and don’t fall!
From September 2013...
Quote:
Originally Posted by Jho_TLP View Post
...We had endless mode built like a test level (with auto generated track with some platforms in runtime). However it's much harder to build it as publish-ready non-boring version However it's in our heads and that might come out later as an update or another free to play version... Not yet sure about that, first we need to take care of this release ...

Last edited by undeadcow; 02-05-2014 at 11:20 PM..
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  #125  
Old 02-06-2014, 09:13 AM
Jho_TLP Jho_TLP is offline
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Join Date: Sep 2013
Posts: 28
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I know... That version was laying in our hard drives for some time and now when we have launched in groupees I have decided to make it "playable" by removing all dev stuff, fixing it to compile again and uploaded as unlockable content instead of soundtrack. I've done that right after I heard people complaining that uploading soundtracks as a bonus is lame!

So my conscious is clean! if you think that was wrong thing to do - speak. If you think that we should have kept working on Orborun Endless version - we had no money for that, Orborun was not that successfull and we were broke. We've done things to survive... Horrible things... And now we are getting players attention once again on steam and groupees. Players still love's the game, but that does not generate us any revenues as we have no large community... However that might change if we will get greenlit on steam. So don't blame us and cheers!
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  #126  
Old 02-06-2014, 09:22 AM
TheFrost TheFrost is offline
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iPhone 5
 
Join Date: Nov 2010
Posts: 5,777
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Orborun is one of my favorites of 2013 and overall. I would be very happy to see an endless mode with an update. Hope Steam does wonders for you too
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  #127  
Old 02-06-2014, 09:28 AM
undeadcow undeadcow is offline
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iPod Touch (5th Gen), iOS 6.x
 
Join Date: Dec 2010
Location: Houston, TX
Posts: 8,972
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Quote:
Originally Posted by Jho_TLP View Post
...if you think that [releasing endless mode prototype] was wrong thing to do - speak. If you think that we should have kept working on Orborun Endless version - we had no money for that, Orborun was not that successfull and we were broke.
I'm not being critical of the endless mode release, I applaud that. I posted the details here in hopes it suggests the possibility of endless mode making an addition to the iOS edition of Orborun; but apparently that's not likely. At a minimum this lets Orborun fans know an endless mode alpha build is accessible on PC.
Quote:
Originally Posted by Jho_TLP View Post
We've done things to survive... Horrible things...
That's unfortunate, usually bundles indicate last ditch efforts for marketing and easier cash flow.
Quote:
Originally Posted by Jho_TLP View Post
...I've done that right after I heard people complaining that uploading soundtracks as a bonus is lame!
Cheers for that!
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  #128  
Old 02-06-2014, 02:01 PM
Jho_TLP Jho_TLP is offline
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Join Date: Sep 2013
Posts: 28
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Well, ok then sorry for missunderstanding! I guess premium market is really hard to break into, expect Orborun 2 or smth like that to show up sometime as a free game with probably different game modes lots of IAP's and offerwalls... I know many of you hate that, but we need to live and that is the only way we can produce better content for iOS / Android...
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  #129  
Old 02-06-2014, 02:20 PM
undeadcow undeadcow is offline
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iPod Touch (5th Gen), iOS 6.x
 
Join Date: Dec 2010
Location: Houston, TX
Posts: 8,972
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Quote:
Originally Posted by Jho_TLP View Post
Well, ok then sorry for missunderstanding! I guess premium market is really hard to break into, expect Orborun 2 or smth like that to show up sometime as a free game with probably different game modes lots of IAP's and offerwalls... I know many of you hate that, but we need to live and that is the only way we can produce better content for iOS / Android...
This may be; but it's also a hypothetical unknown and there are likewise many developers who fall into this "freemium promised land" trap or assuming there's better money to be made when that may not necessarily be the case. I'd love to see a freemium Orborun 2 just to see if it is more of a success with that model out of curiosity.
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