Okay, this game is pretty good. In Pace, you control an orb ricocheting through a tunnel of colored spheres. Holding the screen causes you to dock at a sphere; the longer you dock, the more speed you build up. From this simple mechanic, Pace offers two game modes
In Combo, your goal is to attain a high score through building a combo multiplier. You increase your multiplier by docking at same colored spheres in a row, a challenging task at higher velocities
In Pilot, you must travel from sphere to sphere in a specified order. Docking at the wrong sphere causes you to lose a life. Again, this task becomes increasingly difficult as yuk move faster and bounce of the walls
Pace is all about timing: timing your docks at high speed, timing your release to slingshot at a good angle. The colorful visuals and good soundtrack add to the experience.