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#141
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great screenshot, hehe. I remember having a 666 damage hit once also.
As to your questions: we have 4 more classes planned: Spiritual Being, Paladin, Prophet and Angel. and of course all the other circles of hell will come also. Drop rate of souls: it's at 20% now (10% before the patch). perhaps I make it to the netherlands this year again. I was in Nijmegen last year with my bicycle. the Rhine is beautiful up there.
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#142
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Not The best part of Holland, but ok...
![]() Good you like it Tnx for the info!! (Ps: make droprate 50% plxxxxxxxx )
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#143
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Great update!! Man of faith is Much more fun to play now, and the 1soul full heal is more balanced now with the droprate of souls.
Gonna start playing again |
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#144
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Thanks for the update. Still adjusting to the various changes i've noticed. I had unlocked all three characters and leveled them to 27, 28, and 29. The timer streamlining is a nice change of pace and I've started playing again.
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#145
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My referral code is vzwzmu.
I also like The ingame options menu and That you can play every mission without abandon The other. Very nice!! |
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#146
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glad you guys like it! we're already working on the next update. here's some things that will make it for sure:
- global missions (for instance: kill charon x times, 5 victories in a row, etc.) - map of the circles of hell - boss fight after each mission (pilgrimage (-> low dropchance for special dice), exorcism (-> higher dropchance for special dice), crusade (-> highest dropchance for special dice)) |
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#147
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While I have enjoyed the game tremendously and appreciate the last update, I have noticed what may be some balance issues in the game. I have all three characters at level 30, with skills used at 28, 26, and 27, respectably, of 31. It appears that the "lightning" symbol is harder to obtain and accumilate. While i presently have more than 200 collected of all the other symbols, i have a meager 25 of the lightning.
The Saint had been my favorite character, with her strength being longevity and slowly diminishing enemies health. I was able to use her to help excel the other 2 characters. I have found, however, that starting at "Second Circle of Hell: Lust" she really struggles with enemies that have advanced skills. Her weakness becomes very apparent. While she is able to maintain her health in earlier stages, here, she is unable to endure the larger lose of health and quickly buckles. Her effectiveness largely diminished. Last edited by Morgan01; 05-17-2013 at 09:35 AM.. |
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#148
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hi Morgan01!
nice read about the Saint. yes, there are certain enemies where the Saint isn't the best counter, especially the ones like Incubus and other skill-based damage dealers. she is great against the Succubus for instance, which specializes on stelaing your dice and lowering your reserve dice, both things the Saint has no problems to counter because of her skillset. but this is by design: we didn't wanted for every character to be effective against every type of enemy, so you have to learn and master the different strategies for the different characters you have. about the spiritual ressources: this is pure chance and it seems you have been unlucky obtaining "divine anger" -> lightning. we are thinking about adding some sort of ressource converter, but it's not agreed upon yet. with the next patch though, we will let the player "swap missions" again (for a cost of 10 faith instead of souls), like when we released the game, so you can choose missions with ressources you need for leveling up your characters. if you go the premium route, you should have the needed ressources rather quickly. even without premium, it should be manageable. cheers! |
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#149
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Quote:
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