|
#21
|
||||
|
||||
|
Honestly, I have no idea how there's such a lack of attention to this game. Everything oooooomonkey, Gabrien, Sanuku and Muscat have said are spot-on, and this is quite simply a workshop on how to nail touch controls, tilt controls, presentation...and well, basically everything on iOS. Superb, superb, superb.
You know what? Anyone who has fallen in love with Pocket HalfPipe should jump on this without a second thought...the way you nail moves, and the overall satisfaction of them is just so similar in both games. Love 'em both. Thanks Gabe...yet another game I would have totally overlooked if it wasn't for you. |
|
#22
|
|||
|
|||
|
Quote:
|
|
#23
|
|||
|
|||
|
I love the game, everything is awesome. I just really wished there was an endless mode! I mean, cmon! Randomly generated ramps and stuff; even procedually generated stuff would be awesome. Just imagine, tearing up an endless expanse of ramps. Sheer amazingness! I am simply suggesting it because I have beat the game several times now and I'm just bored of the game. I've turned to Mad Skills BMX and other trials games because of it, when this is one of the best and it could be, with an endless mode.
|
|
#24
|
|||
|
|||
|
Hey everyone, I'm so stoked you all like it, that's awesome.
Oh and @Anctoh, there are new levels on the way, I'm currently working on an update with bug fixes and 8 new levels Unfortunately each level is hand drawn so an endless mode would take me, well, forever! Thanks again! |
|
#25
|
|||
|
|||
|
You're making me blush. I might frame that as the nicest thing anyone's ever said. ever.
|
|
#26
|
||||
|
||||
|
Quote:
![]() Yeah, I truly meant it and still do. I mean...sure, you've got games like Infinity Blade and the Gameloft titles that graphically push iOS to the extreme, and countless games which nail touch controls, right? But as far as independent developers are concerned, this, Mikey Shorts and The Last Rocket come straight to mind when I think of what iOS has been able to give us...simple titles that don't aim to push the boundaries of the device, yet just ooze quality, absolutely nail the gameplay aspect of their respective genres and ultimately successfully communicate the apparent love that has been put into these titles. Am I making any sense?
|
|
#27
|
|||
|
|||
|
Id agree too. I'm having much more fun playing this than mad skills bmx. Here there's something just right, it nails the replayabiltiy and controls. The trick animations are very nice, overall it's a fantastic game.
Between pumped bmx and pocket bmx there's two fantastic bmx games. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|