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Gambling or not gambling?

02-14-2014, 02:01 AM
Joined: Feb 2014
Posts: 34
Originally Posted by m44 View Post
This is a complicated question Panda Rascal. The laws are going to be totally different from state to state. Generally speaking, anything where you risk cash for the chance at winning a prize is considered gambling.

Here's a link that may be interesting: http://nccriminallaw.sog.unc.edu/?p=4014

^^^^ Basically by purchasing a internet card (like a phone card) you were entered into a "sweepstakes" where you could win cash/prizes. This was considered gambling by the state, because a statute makes it a crime to “operate . . . an electronic machine” to “[c]onduct a sweepstakes through the use of an entertaining display, including . . . the reveal of a prize.”

People have even gone after Chuck E. Cheese for having "illegal gambling" machines. http://www.coin-op.org/?p=595

I'm not trying to scare you off the IAP coins thing. As long as those prizes are in-game, you will be fine. But, if you want to start trading in digital prizes for real-life prizes you're going to have problems.
hey! thanks for replying and giving insights! I'm thinking about this properly as it could be a really good idea or a really bad one.

My ideal game has no sweepstakes feature though, it will just allow players who have earned enough virtual coin to buy plushies, shirts, and some other merchandise in real life.
02-14-2014, 02:02 AM
Joined: Feb 2014
Posts: 34
Originally Posted by kmacleod View Post
It's that last part that would be the most controversial, I think. Any game where you can put money in, exchange it with another player (though gameplay or not), and then get something tangible out that could be traded for real money, will potentially run afoul of gambling laws and regulations.
thanks for replying

the virtual money can't be exchanged with another player, but the idea is it can be used to buy real life stuffs like shirts, plushies, and other merchandises.