| View Poll Results: Tilt Controls: Ok or Horribly Awful? | |||
| Super ok! I love 'em! |
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0 | 0% |
| CAN be ok if done properly |
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23 | 69.70% |
| Horribly Awful |
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10 | 30.30% |
| Voters: 33. You may not vote on this poll | |||
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#11
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Tilt to Live has been the only game to make them work perfectly for the game. Everything else touch is waaaaay better! |
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#12
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Thanks for the feedback. I was on the ropes about tilt before but now I'm pretty sure I won't be doing it. I share with what seems to be the general tilt-sentiment out there. I wanted to see if I was the exception and seems I'm not.
The game, Impy, is similar to Jetpack Joyride--or at least started out that way--but with "drag" controls (if that makes sense) instead of one giant "up" button. I think I'll keep it how it is and might just increase the speed of incoming projectiles to make it a little more challenging. We'll see how it stands up after some heavy playtesting. That reminds me, if anyone wants to playtest it let me know. Thanks again for the comments! I'll post on this thread when the game comes out (should be December by the time it hits the appstore) so if you're interested subscribe to this post and you'll get notified. It'll be free so might as check it out! |
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#13
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I agree with most here, tilt controls work when it's a "natural" fit and don't when it's forced. One thing I would add though, even when tilt controls seem to be the best method, I almost always find them awkward on an iPad with maybe driving games being the only exception. It's just too big of a device for precision tilting. I haven't tried an iPad mini.
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#14
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Agree with most of the comments here. I think in any ball roller, tilt can and usually is the preferred method. For BTB runners, they sometimes can work well. And, although many disagree, I actually like tilt controls in racers like Asphalt 7.
Again, it's really dependent upon how well their implemented. I don't have anything against tilt controls and definitely wouldn't rule out a game just become of them. But I usually find out how well they work before purchasing. The ONLY games I absolutely hate title controls are those, usually puzzle games, that require you to do 360 tilts of your device. Uncomfortable and, well, pretty embarrassing if you're playing in public.
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#15
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#16
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Some games like driving games run great on tilt, some like shmups, just don't. So depends is my answer.
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