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#11
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nice,i like this
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#12
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I'm not sure if it's a planned part of the game, but it's funny to see how many missiles you can get chasing you. Reminds me of the scene in Galaxy Quest when they were in space dragging a minefield behind them lol. Great graphics and innovative controls make this worth the buy. More levels would be my only suggestion
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#13
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LOL, ya there are 2 entrenched rocket launchers in the space level that are a real pain to destroy. The best tactic is to orbit around your target. This keeps you moving to avoid the enemy rockets, and you can still aim at your target. You can also increase altitude, and shoot the entrenched rocket launcher from a great distance above!
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#14
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Great tech model/demo. Game? Not so much. Beautiful, but in the end leaves a lot to be desired in terms of actually being a game or being fun for that matter. Cheesy clicking sounds when you get hit or blow something up, which doesn't even work half the time, the combat here seems to have been an afterthought. Doesn't look good, control well, sound effects suck. This will end up making fantastic games, but for now just something pretty to look at. Nothing more.
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#15
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Regarding the collision detection... I do a full 32 bit floating point ray intersect display model, so if you dont hear the click, you missed. It never fails. Another way to tell if you missed, is that you will see the ricochet of your tracer bullet. If you hit the target, you will not see the ricochet.
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