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FullBlast SHMUP game

10-21-2013, 05:37 PM
Hi again guys, here are some pictures of the 2nd boss (3 in total), it is the big daddy of the brain bug :P

Last edited by tucho; 01-02-2014 at 02:42 PM.
11-21-2013, 05:01 PM
Just 2 new pictures: the shield for the Brain Boss, and the first asset for the 3th (and last) tileset, a battleship.

Last edited by tucho; 01-02-2014 at 02:42 PM.

12-20-2013, 01:20 PM
Hi again guys, here are the first pictures of the 3rd tileset (and the last one), I'm about to finish the art of FullBlast , but we still will need some months of polishing before release it.

And also a new enemy for this tileset

Last edited by tucho; 01-02-2014 at 02:42 PM.
12-21-2013, 08:24 AM
Joined: Jul 2012
Posts: 669
Happy Mutated Ill-Tempered Seabass? Will there be frick'n laser beams?

Last edited by Joltrabbit; 12-23-2013 at 10:19 AM.
12-21-2013, 06:33 PM
Joined: Jun 2012
Posts: 582
Stunning graphics, you have some talented artists on the team. Can't wait for this, the game better live up to those juicy visuals....
12-23-2013, 08:13 AM
Thanks for your comments guys

@kaibosh: All graphics were made by myshelf, we're just 2 people involved on this project, Alex for the code and me for the graphics.

We hope to release it on the 2nd or 3th quarter of 2014, but anyway we will keep all of you up to date about our progress on this same thread.
12-27-2013, 01:09 PM
Here you can see the last illustrations for the loading screens, with this ones we already have one illustration for each of the 12 levels, we will use them with a short text as part of our simple storyline.

Last edited by tucho; 01-02-2014 at 02:43 PM.
12-27-2013, 10:27 PM
Joined: Jul 2012
Posts: 669
If you could make a shooter where you can be grabbed, break free and fly again... You'd have a nitch! It'd be something more than one shot deaths and life bars.

Last edited by Joltrabbit; 12-27-2013 at 10:31 PM.
12-28-2013, 01:19 PM
thanks for your comments Joltrabbit , the gameplay with these tentacles is not like you described, but something similar