Originally Posted by F34R
Can you explain how it wasn't enjoyable?
First of all traversing through the menus was pretty terrible. Secondly, while in-game, switching between controller and touch mode wasn't too graceful either. We are aware that those issues could be acceptable for some owners of the MFI controllers, but the overall quality and user experience is very important to us. Providing a fully fledged controller support (a console experience, if you will), or rather making it blend seamlessly with what we've already got means investing additional resources, which does not seem to be justified at the moment, considering the low popularity of the devices in question.
@leogodoy: Nope, you'll have to struggle with what you've got, for now ;-)