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  #1311  
Old Yesterday, 06:38 AM
WarDrobe WarDrobe is offline
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iPad Air, iOS 8.x
 
Join Date: Oct 2014
Posts: 3
Default Game Impressions

My favor!
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  #1312  
Old Yesterday, 08:38 AM
F34R F34R is offline
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iPad (4th Gen), iOS 7.x
 
Join Date: Dec 2012
Posts: 562
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Quote:
Originally Posted by PeterID View Post
No speciffic cause for your problem has been found yet. You should be contacted by our support for some more details.


Well... sorry, we'll do better next time?


Sorry to say this, but we've decided to put the controller support on hold. We felt the navigation wasn't fully enjoyable. We may come back to it in the future, but I can't make any promisses at the moment.

Best regards,
Peter,
Infinite Dreams.
Can you explain how it wasn't enjoyable?
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  #1313  
Old Yesterday, 09:32 AM
PeterID PeterID is offline
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iPad Air, iOS 7.x
 
Join Date: Oct 2011
Posts: 143
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Quote:
Originally Posted by F34R View Post
Can you explain how it wasn't enjoyable?
First of all traversing through the menus was pretty terrible. Secondly, while in-game, switching between controller and touch mode wasn't too graceful either. We are aware that those issues could be acceptable for some owners of the MFI controllers, but the overall quality and user experience is very important to us. Providing a fully fledged controller support (a console experience, if you will), or rather making it blend seamlessly with what we've already got means investing additional resources, which does not seem to be justified at the moment, considering the low popularity of the devices in question.

@leogodoy: Nope, you'll have to struggle with what you've got, for now ;-)

Best regards,
Peter,
Infinite Dreams.
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  #1314  
Old Yesterday, 07:02 PM
Phill_UK Phill_UK is offline
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iPad mini 2, iOS 8.x
 
Join Date: Oct 2014
Location: England
Posts: 4
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Still looking for more friends for the tournament. Please add me, Game Centre ID is Phill_UK

Thanks.
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  #1315  
Old Yesterday, 07:16 PM
F34R F34R is offline
Senior Member
iPad (4th Gen), iOS 7.x
 
Join Date: Dec 2012
Posts: 562
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Quote:
Originally Posted by PeterID View Post
First of all traversing through the menus was pretty terrible. Secondly, while in-game, switching between controller and touch mode wasn't too graceful either. We are aware that those issues could be acceptable for some owners of the MFI controllers, but the overall quality and user experience is very important to us. Providing a fully fledged controller support (a console experience, if you will), or rather making it blend seamlessly with what we've already got means investing additional resources, which does not seem to be justified at the moment, considering the low popularity of the devices in question.

@leogodoy: Nope, you'll have to struggle with what you've got, for now ;-)

Best regards,
Peter,
Infinite Dreams.
Thank you for the explanation. Respect.
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